m (No damage multiplier when butchering.) |
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|name = Stun Baton |
|name = Stun Baton |
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|image = StunBaton.png |
|image = StunBaton.png |
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+ | |||
− | |caption = |
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|group = Ammo/Weapons |
|group = Ammo/Weapons |
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− | |category = Weapon |
+ | |category = Melee Weapon |
− | |type = |
+ | |type = Stun Baton |
+ | |attribute_focus = Intelligence |
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⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | |range_block = 3 |
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− | |range_effective = |
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|damage = 10.8 |
|damage = 10.8 |
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|pa_damage = 21.6 |
|pa_damage = 21.6 |
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|block_damage = 6 |
|block_damage = 6 |
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|pa_block_damage = 12 |
|pa_block_damage = 12 |
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⚫ | |||
|attack_rate = 70 |
|attack_rate = 70 |
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− | |speed = |
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|stamina_usage = 11.3 |
|stamina_usage = 11.3 |
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+ | |pa_stamina_usage = 26.4 |
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⚫ | |||
⚫ | |||
⚫ | |||
|bonus_damage_earth = 0.1 |
|bonus_damage_earth = 0.1 |
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|bonus_damage_metal = 0.1 |
|bonus_damage_metal = 0.1 |
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|bonus_damage_stone = 0.1 |
|bonus_damage_stone = 0.1 |
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⚫ | |||
− | |bonus_damage_wood = 1 |
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⚫ | |||
− | |range_repair = |
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− | |repair_amount = |
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− | |repair_rate = |
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− | |repair_speed = |
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⚫ | |||
⚫ | |||
|butcher_resource_multiplier = 1 |
|butcher_resource_multiplier = 1 |
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+ | |disassemble_tool = no |
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− | |salvage_tool = |
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+ | |mod_compa = longShaft |
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− | |salvage_resource_multiplier = |
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+ | |||
− | |salvage_damage_multiplier = |
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− | |scrapable = |
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− | |scrap_stone = |
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⚫ | |||
− | |metal = |
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− | |weight_forge = |
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− | |dismantleable = |
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⚫ | |||
⚫ | |||
|repair = [[Repair Kit]] |
|repair = [[Repair Kit]] |
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⚫ | |||
− | |stack = |
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− | | |
+ | |stack = 1 |
+ | |||
− | |ob_craft = |
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+ | |scrappable = yes |
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− | |ob_cheat = |
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+ | |breaks= [[Stun Baton Parts]] |
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− | |confirmed_version = Alpha 18 |
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⚫ | |||
⚫ | |||
+ | |||
+ | |obtain = Crafting, Looting, Trading |
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+ | }} |
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+ | |||
+ | The '''Stun Baton''' is an [[Perks#Intellect Attribute|Intellect]]-based [[Ammo/Weapons|melee weapon]]. |
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+ | |||
+ | ==Description== |
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+ | The Stun Baton is a melee weapon affected by Intellect and the [[Electrocutioner]] perk. The baton charges with each hit and, when fully charged, will inflict a shock effect on enemies. While the enemy is being shocked, they take damage at a rate of about 4 every three seconds. Each rank of Electrocutioner decreases the amount of hits required to fully charge the Stun Baton and increases stun duration and base damage. While primarily acting as a weapon, the Stun Baton can also be used as a [[Butchering]] tool to harvest small amounts of [[Raw Meat]] and [[Animal Fat]]. It may be repaired using [[Repair Kit]]s. |
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+ | |||
+ | ==Crafting== |
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+ | ===Required Items=== |
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+ | {{Recipe |
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+ | |image4=DuctTape.png | linkname4=Duct Tape | itemcount4=2 |
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+ | |image5=ElectricParts.png | linkname5=Electrical Parts | itemcount5=2 |
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+ | |image2=ForgedIron.png | linkname2=Forged Iron | itemcount2=5 |
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+ | |image3=Leather.png | linkname3=Leather | itemcount3=2 |
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+ | |image1=StunBatonParts.png | linkname1=Stun Baton Parts | itemcount1=4 |
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+ | |workstationimage=Workbench.png | workstation=Workbench |
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+ | |skill=Electrocutioner |skilllevel=1 |skillimage = Electrocutioner.png |
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+ | |schematicimage= |schematic=Stun Baton Schematic |
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⚫ | |||
+ | |LeveledCraft = 1 |
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+ | }} |
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+ | |||
+ | ==Recommended Mods== |
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+ | |||
+ | {{#cargo_query: |
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+ | tables=Mods, Mods__Category, Mods__Mod_Type |
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+ | |join on=Mods._ID=Mods__Category._rowID, Mods._ID=Mods__Mod_Type._rowID |
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+ | |fields=CONCAT("[[File:", Image, "|35px]]")=Image, _pageName=Name, Affected_Part, Description |
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+ | |where=Mods__Category._value = 'Weapon Mod' AND (Mods__Mod_Type._value = 'Melee' OR Mods__Mod_Type._value = 'Weapon') OR Mods__Mod_Type._value = 'Stun Baton' OR Mods__Mod_Type._value = 'LongShaft' |
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+ | |group by=Mods._ID |
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+ | |order by=Affected_Part |
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}} |
}} |
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+ | |||
+ | |||
+ | ==Videos== |
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+ | {| cellspacing="0" cellpadding="2px" style="background: rgba( 255, 255, 255, .30); overflow: hidden; border: 2px solid rgba(0, 0, 0, 0.2); border-radius: 10px; border-radius: 10px; padding: 7px; margin: 0; width: ;" |
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+ | |-class="infoboxdetails" |
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+ | ! scope="col" Colspan="3" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;" |Game Guide |
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+ | |- |
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+ | | {{#ev:youtube|v=HTZ90fRTe9w}} |
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+ | |- |
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+ | |} |
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+ | |||
+ | {{Ammo/Weapons}} |
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+ | |||
+ | [[Category:Baton]] |
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+ | [[Category:Melee Weapon]] |
Revision as of 20:09, 23 May 2021
Stun Baton | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Melee Weapon | |||||
Type | Stun Baton | |||||
Related Attribute | Intelligence | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 10.8 | |||||
Power Attack Entity Damage | 21.6 | |||||
Block Damage | 6 | |||||
Power Attack Block Damage | 12 | |||||
Range | 2.4 | |||||
Attacks per Minute | 70 | |||||
Stamina Usage | 11.3 | |||||
Power Attack Stamina Usage | 26.4 | |||||
Damage Multiplier: Earth | 0.1 | |||||
Damage Multiplier: Metal | 0.1 | |||||
Damage Multiplier: Stone | 0.1 | |||||
Butcher Tool | Yes | |||||
Butcher Damage Multiplier | 1 | |||||
Butcher Resource Multiplier | 1 | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 269 | |||||
Durability (Max Quality) | 673 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | longShaft | |||||
Repaired Using | Repair Kit | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Stun Baton Parts | |||||
Meltable | No | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Crafting, Looting, Trading |
The Stun Baton is an Intellect-based melee weapon.
Description[ | ]
The Stun Baton is a melee weapon affected by Intellect and the Electrocutioner perk. The baton charges with each hit and, when fully charged, will inflict a shock effect on enemies. While the enemy is being shocked, they take damage at a rate of about 4 every three seconds. Each rank of Electrocutioner decreases the amount of hits required to fully charge the Stun Baton and increases stun duration and base damage. While primarily acting as a weapon, the Stun Baton can also be used as a Butchering tool to harvest small amounts of Raw Meat and Animal Fat. It may be repaired using Repair Kits.
Crafting[ | ]
Required Items[ | ]
Item | Name | Count | |||||
---|---|---|---|---|---|---|---|
Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | |||
Stun Baton Parts | 4 | 4 | 4 | 4 | 4 | ||
Forged Iron | 5 | 5 | 5 | 5 | 5 | ||
Leather | 2 | 2 | 2 | 2 | 2 | ||
Duct Tape | 2 | 2 | 2 | 2 | 2 | ||
Electrical Parts | 2 | 2 | 2 | 2 | 2 | ||
Crafted in | |||||||
Workbench |
The recipe above contains the Resources/Magazines needed for each Quality level of the Stun Baton.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
Recommended Mods[ | ]
Image | Name | Affected Part | Description |
---|---|---|---|
Weighted Head Mod | Damage | Adds a chance to stun and slow victims. | |
Structural Brace Mod | Durability | Moderately decreases degradation rate. | |
Burning Shaft Mod | Fire | A melee item can double as a light source and set enemies on fire. | |
Ergonomic Grip Mod | Health | Decreases melee stamina usage and increases weapon handling of bows. | |
Fortifying Grip Mod | Health | When health is below 50% gain additional health regeneration. | |
Stun Baton Repulsor Mod | Knockback | Send zombies flying on charged hits. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. |