No edit summary |
No edit summary |
||
Line 15: | Line 15: | ||
|attack_rate = 70 |
|attack_rate = 70 |
||
|stamina_usage = 11.3 |
|stamina_usage = 11.3 |
||
+ | |pa_stamina_usage = 26.4 |
||
|durability_min = 269 |
|durability_min = 269 |
||
|durability_max = 673 |
|durability_max = 673 |
||
Line 21: | Line 22: | ||
|bonus_damage_metal = 0.1 |
|bonus_damage_metal = 0.1 |
||
|bonus_damage_stone = 0.1 |
|bonus_damage_stone = 0.1 |
||
− | |butcher_tool = |
+ | |butcher_tool = yes |
+ | |butcher_damage_multiplier = 1 |
||
⚫ | |||
+ | |butcher_resource_multiplier = 1 |
||
⚫ | |||
|mod_compa = longShaft |
|mod_compa = longShaft |
||
Line 29: | Line 32: | ||
|stack = 1 |
|stack = 1 |
||
− | |scrappable = |
+ | |scrappable = yes |
|breaks= [[Stun Baton Parts]] |
|breaks= [[Stun Baton Parts]] |
||
− | |meltable = |
+ | |meltable = no |
− | |fuel = |
+ | |fuel = no |
|obtain = Crafting, Looting, Trading |
|obtain = Crafting, Looting, Trading |
Revision as of 20:09, 23 May 2021
Stun Baton | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Melee Weapon | |||||
Type | Stun Baton | |||||
Related Attribute | Intelligence | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 10.8 | |||||
Power Attack Entity Damage | 21.6 | |||||
Block Damage | 6 | |||||
Power Attack Block Damage | 12 | |||||
Range | 2.4 | |||||
Attacks per Minute | 70 | |||||
Stamina Usage | 11.3 | |||||
Power Attack Stamina Usage | 26.4 | |||||
Damage Multiplier: Earth | 0.1 | |||||
Damage Multiplier: Metal | 0.1 | |||||
Damage Multiplier: Stone | 0.1 | |||||
Butcher Tool | Yes | |||||
Butcher Damage Multiplier | 1 | |||||
Butcher Resource Multiplier | 1 | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 269 | |||||
Durability (Max Quality) | 673 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | longShaft | |||||
Repaired Using | Repair Kit | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Stun Baton Parts | |||||
Meltable | No | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Crafting, Looting, Trading |
The Stun Baton is an Intellect-based melee weapon.
Description[ | ]
The Stun Baton is a melee weapon affected by Intellect and the Electrocutioner perk. The baton charges with each hit and, when fully charged, will inflict a shock effect on enemies. While the enemy is being shocked, they take damage at a rate of about 4 every three seconds. Each rank of Electrocutioner decreases the amount of hits required to fully charge the Stun Baton and increases stun duration and base damage. While primarily acting as a weapon, the Stun Baton can also be used as a Butchering tool to harvest small amounts of Raw Meat and Animal Fat. It may be repaired using Repair Kits.
Crafting[ | ]
Required Items[ | ]
Item | Name | Count | |||||
---|---|---|---|---|---|---|---|
Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | |||
Stun Baton Parts | 4 | 4 | 4 | 4 | 4 | ||
Forged Iron | 5 | 5 | 5 | 5 | 5 | ||
Leather | 2 | 2 | 2 | 2 | 2 | ||
Duct Tape | 2 | 2 | 2 | 2 | 2 | ||
Electrical Parts | 2 | 2 | 2 | 2 | 2 | ||
Crafted in | |||||||
Workbench |
The recipe above contains the Resources/Magazines needed for each Quality level of the Stun Baton.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
Recommended Mods[ | ]
Image | Name | Affected Part | Description |
---|---|---|---|
Weighted Head Mod | Damage | Adds a chance to stun and slow victims. | |
Structural Brace Mod | Durability | Moderately decreases degradation rate. | |
Burning Shaft Mod | Fire | A melee item can double as a light source and set enemies on fire. | |
Ergonomic Grip Mod | Health | Decreases melee stamina usage and increases weapon handling of bows. | |
Fortifying Grip Mod | Health | When health is below 50% gain additional health regeneration. | |
Stun Baton Repulsor Mod | Knockback | Send zombies flying on charged hits. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. |