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Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

Basic Information
Removed: {{{removed_version}}}
Group Decor/Miscellaneous
Category Placeable
Type Container
Loot Container
Gear Slot
Covering Attribute
Block Properties
Hit Points
Storage Slots 12
Horizontal Support
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Protection Properties
Cold Resist
Heat Resist
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using
Electrical Power Required
Base Price
Max Stack
Scrapping/Forging Properties
Scraps into
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtainable Through

Description[edit | edit source]

Suitcases can be found in most households, destroyed buildings in the wasteland, sheds and in some Barns. and can be used for storage. Suitcases often contain Painkillers, Clothes, Food, Water and other things. .

Loot List[edit source]

Loot List Table

When opening Suitcase you will get 0 - 2 items. Each item is one of the items in the list underneath, with chance indicating how probable it is to get a certain item. Note: It is possible to get multiple instances of the same item, if that item was chosen more than once.

  • Container's Size: 6*2 = 12
Loot Availability Count Chance
Min Max
BottledWater.png Bottled Water Uncommon 1 2 2.99 %

7DaysGroupIcon.png cannedfood (Group) Uncommon 1 9.98 %

7DaysGroupIcon.png junk (Group) Common 1 19.96 %

Flashlight02.png Flashlight Rare 1 2 %

7DaysGroupIcon.png medicine (Group) Rare 1 2 %

7DaysGroupIcon.png weaponsAllScaled (Group) Rare 1 1.2 %

7DaysGroupIcon.png armorScaled (Group) Rare 1 2 %

7DaysGroupIcon.png apparelClothes (Group) Common 1 39.92 %

7DaysGroupIcon.png ammoRegular (Group) Common 1 19.96 %

Version = Alpha 19