Survival SP

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Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

Ui game symbol misc crafting.png
This page contains content no longer in the game.
This feature was removed and exists only in previous versions of 7 Days to Die.

Survival SP is one of the three Game Modes playable in 7 Days to Die. This a private game closed off from public access and can only be played by a single player. The differences between this Game Mode and Survival MP are the land protection system and multi player settings available in the latter. The game will begin at 07:00 on day one and the player's character will spawn at a random location on the Map with a few basic items in their Inventory. The player's character starts the game with their Fullness, Health, Hydration and Stamina bars full. If the player is lucky their character may spawn near to several loot containers or even buildings. However, if the player is unlucky it is quite possible their character may spawn at a point where there is very little about to loot. Due to the open world nature of 7 Days to Die there are effectively no goals other than the one to stay alive. This will also serve as the story driven single player campaign at a later stage of game development.

Starting Items[edit | edit source]

The player's character starts the game with a few basic items already on their toolbelt, for Survival SP the following items are provided.

BottledWater.png 1x Bottled Water
CanChili.png 1x Can of Chili
FirstAidBandage.png 1x First Aid Bandage
Torch.png 1x Torch

Maps[edit | edit source]

Map of Navezgane

Game Settings[edit | edit source]

For a complete list and explanation of the settings available in this Game Mode see the page Game Settings.

See also[edit | edit source]