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{{Recipe |
{{Recipe |
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|image1=MachineGunParts.png | linkname1=Machine Gun Parts |itemcount1=5 |
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|image3=DuctTape.png | linkname3=Duct Tape | itemcount3=3 |
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|image4=ScrapPlastics.png | linkname4=Scrap Polymers | itemcount4=5 |
|image4=ScrapPlastics.png | linkname4=Scrap Polymers | itemcount4=5 |
Revision as of 16:33, 11 June 2021
Tactical Assault Rifle | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Ranged Weapon | |||||
Type | Machine Gun | |||||
Related Attribute | Fortitude | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 38 48 43 | |||||
Block Damage | 8 10 9 | |||||
Effective Range | 50 | |||||
Rounds per Minute | 405 | |||||
Reload Time | 3.8 s | |||||
Ammo Type | 7.62mm Bullet 7.62mm Bullet (AP) 7.62mm Bullet (HP) | |||||
Magazine Size | 30 | |||||
Damage Multiplier: Earth | 0.2 | |||||
Damage Multiplier: Wood | 3 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 225 | |||||
Durability (Max Quality) | 500 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Barrel, Side, Small Top, Medium Top, Stock, Magazine, Drum Magazine, Firing Mode, Bottom | |||||
Repaired Using | Repair Kit | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Machine Gun Parts | |||||
Meltable | No | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Crafting, Looting, Trading |
Tactical Assault Rifle is a Tier 2 Assault Rifle after the AK-47.
The Tactical Assault Rifle is a Fortitude-based Machine Gun in 7 Days to Die.
Description[ | ]
The Tactical Assault Rifle is a short- to medium-ranged automatic weapon, affected by the Machine Gunner perk. Similar to other machine guns and rifles, the Tactical Assault Rifle uses 7.62mm Rounds as Ammunition.
Crafting[ | ]
Item | Name | Count | |||||
---|---|---|---|---|---|---|---|
Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | |||
Machine Gun Parts | 5 | 5 | 5 | 5 | 5 | ||
Forged Steel | 10 | 10 | 10 | 10 | 10 | ||
Duct Tape | 3 | 3 | 3 | 3 | 3 | ||
Scrap Polymers | 5 | 5 | 5 | 5 | 5 | ||
Spring | 3 | 3 | 3 | 3 | 3 | ||
Crafted in | |||||||
Workbench |
The recipe above contains the Resources/Magazines needed for each Quality level of the Tactical Assault Rifle.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
Repair[ | ]
The condition of a Tactical Assault Rifle deteriorates with each use until it will eventually stop working and will need to be repaired. This can be done using a Repair Kit.
Recommended Mods[ | ]
Image | Name | Affected Part | Description |
---|---|---|---|
Bipod Mod | Accuracy | Increases accuracy and handling when aiming weapons. | |
Barrel Extender Mod | Barrel | Increases damage, range and aimed accuracy at the cost of stability when fired from the hip. | |
Silencer Mod | Barrel | Decreases firing sound while reducing range and damage. | |
Muzzle Brake Mod | Barrel | Reduces recoil. | |
Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
Fore Grip Mod | Grips | Improves handling and accuracy when firing from the hip or moving. | |
Drum Magazine Mod | Magazine | Greatly increases magazine capacity with the cost of reload time. | |
Magazine Extender Mod | Magazine | Increases magazine capacity. | |
Scope 4x Mod | Scope | Increases visual magnification when aiming. | |
Scope 2x Mod | Scope | Increases visual magnification when aiming. | |
Reflex Sight Mod | Scope | Minor visual magnification but designed for fast target acquisition. | |
Weapon Flashlight Mod | Side | A portable light source. | |
Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. | |
Retracting Stock Mod | Stock | Improves weapon handling while firing from the hip. | |
Trigger Group: Burst Mod | Trigger | Modify the trigger group to fire 3 round bursts. | |
Trigger Group: Full Auto Mod | Trigger | Modify the trigger group to fire full auto. | |
Trigger Group: Semi Mod | Trigger | Modify the trigger group to fire single shots. |