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Current game stage: 1
Tactical Assault Rifle
TacticalAssaultRifle.png
Basic Information
Removed: {{{removed_version}}}
Group Ammo/Weapons
Category Ranged Weapon
Type Machine Gun
Loot Container
Gear Slot
Covering Attribute Fortitude
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage 762mmBullet.png 41 Ammo762mmBulletAP.png 41 Ammo762mmBulletHP.png 56
Power Attack Entity Damage
Block Damage 762mmBullet.png 8 Ammo762mmBulletAP.png 9 Ammo762mmBulletHP.png 4
Power Attack Block Damage
Range
Effective Range 50
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute 405
Reload Time 3.8 s
Ammo Type 762mmBullet.png7.62mm Bullet
Ammo762mmBulletAP.png7.62mm Bullet (AP)
Ammo762mmBulletHP.png7.62mm Bullet (HP)
Magazine Size 30
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth 0.2
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood 3
Butcher Tool No
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool No
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality) 225
Durability (Max Quality) 500
Degradation per Use 1
Mod Type
Compatible Mods Barrel, Side, Small Top, Medium Top, Stock, Magazine, Drum Magazine, Firing Mode, Bottom
Repaired Using Repair Kit
Electrical Power Required
Unlocks
Base Price 1000
Max Stack 1
Scrapping/Forging Properties
Scrappable Yes
Scraps into Machine Gun Parts
Meltable No
Material
Combustible No
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through Crafting, Looting, Trading

Tactical Assault Rifle is a Tier 2 Assault Rifle after the AK-47.

The Tactical Assault Rifle is a Fortitude-based Machine Gun in 7 Days to Die.

Description

The Tactical Assault Rifle is a short- to medium-ranged automatic weapon, affected by the Machine Gunner perk. Similar to other machine guns and rifles, the Tactical Assault Rifle uses 7.62mm Rounds as Ammunition.

Crafting

MachineGunParts.png
5* Machine Gun Parts At a
Workbench.png
Workbench
after learning from
Schematic.png
Tactical Assault Rifle Schematic
for
02′ 51"
Produces
{{{yield}}}
IngotSteel.png
10* Forged Steel
DuctTape.png
3* Duct Tape
ScrapPlastics.png
5* Scrap Polymers
Spring.png
3* Spring
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The recipe listed above is for crafting a quality 1 Tactical Assault Rifle. With each level of the Machine Gunner perk, the player is able to craft a higher quality Tactical Assault Rifle, which requires more materials, up to quality 5. Every increasing tier uses 50% more materials.

Required Materials
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5
MachineGunParts.png 5 7 10 12 15
IngotSteel.png 10 15 20 25 30
DuctTape.png 3 4 6 7 9
ScrapPlastics.png 5 7 10 12 15
Spring.png 3 4 6 7 9
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Repair

The condition of a Tactical Assault Rifle deteriorates with each use until it will eventually stop working and will need to be repaired. This can be done using a Repair Kit.

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