Tailoring | |
---|---|
Description | |
Attribute | %Skills without a attribute |
Group | Clothing |
Max level | 100 |
Experience to level | 100 |
Effects | |
Effects | CraftingTime CraftingQuality RepairTime RepairAmount RepairQualityLoss
|
Description[ | ]
"Craft plant fiber or cloth clothing fast and at better quality. Decrease repair penalties and get more from repair kits. Gain skill by crafting and repairing items from this group."
Tailoring is one of the Skills in 7 Days to Die. A survivor can increase his Tailoring level by crafting and repairing Plant Fiber Clothes and Cloth Armor and by spending skill points.
Effects[ | ]
The effects of the Tailoring skill are a shorter crafting time and better item quality when crafting Plant Fiber Clothes and Cloth Armor. The Tailoring skill also has the effects of a shorter repairing time, reduced use of resources and less quality loss when repairing Plant Fiber Clothes and Cloth Armor. The strength of these effects per level can be found in the tables underneath.
Effect | Level 1-5 | Level 5-11 | Level 11-19 | Level 19-32 | Level 32-49 | Level 49-70 | Level 70-100 |
---|---|---|---|---|---|---|---|
RepairQualityLoss | 1.67-1.464 | 1.464-1.283 | 1.283-1.109 | 1.109-.892 | .892-.668 | .668-.44 | .44-.167 |
Effect | Level 1-10 | Level 10-20 | Level 20-30 | Level 30-40 | Level 40-50 | Level 50-60 | Level 60-70 | Level 70-80 | Level 80-90 | Level 90-100 |
---|---|---|---|---|---|---|---|---|---|---|
CraftingTime | 1.00-0.70 | 0.70-0.61 | 0.61-0.54 | 0.54-0.48 | 0.48-0.43 | 0.43-0.39 | 0.39-0.35 | 0.35-0.31 | 0.31-0.28 | 0.28-0.25 |
Effect | Level 1-10 | Level 10-20 | Level 20-30 | Level 30-40 | Level 40-50 | Level 50-60 | Level 60-70 | Level 70-80 | Level 80-90 | Level 90-100 |
---|---|---|---|---|---|---|---|---|---|---|
CraftingQuality | 1-239 | 239-316 | 316-371 | 371-416 | 416-455 | 455-489 | 489-520 | 520-549 | 549-575 | 575-600 |
Effect | Level 1-10 | Level 10-20 | Level 20-30 | Level 30-40 | Level 40-50 | Level 50-60 | Level 60-70 | Level 70-80 | Level 80-90 | Level 90-100 |
---|---|---|---|---|---|---|---|---|---|---|
RepairTime | 1.00-0.70 | 0.70-0.61 | 0.61-0.54 | 0.54-0.48 | 0.48-0.43 | 0.43-0.39 | 0.39-0.35 | 0.35-0.31 | 0.31-0.28 | 0.28-0.25 |
Effect | Level 1-10 | Level 10-20 | Level 20-30 | Level 30-40 | Level 40-50 | Level 50-60 | Level 60-70 | Level 70-80 | Level 80-90 | Level 90-100 |
---|---|---|---|---|---|---|---|---|---|---|
RepairAmount | 1-21 | 21-27 | 27-31 | 31-35 | 35-38 | 38-41 | 41-43 | 43-46 | 46-48 | 48-50 |