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Tailoring
Tailoring icon
Description
Removed: {{{removed_version}}}
Attribute %Skills without a attribute
Group Clothing
Max level 100
Experience to level 100
Experience Multiplier
Experience Multiplier
Skill points to level
Skill points multiplier
Effects
Effects CraftingTime
CraftingQuality
RepairTime
RepairAmount
RepairQualityLoss


Requirements
Level 1
Level 2
Level 3
Level 4
Level 5



Description[ | ]

"Craft plant fiber or cloth clothing fast and at better quality. Decrease repair penalties and get more from repair kits. Gain skill by crafting and repairing items from this group."

Tailoring is one of the Skills in 7 Days to Die. A survivor can increase his Tailoring level by crafting and repairing Plant Fiber Clothes and Cloth Armor and by spending skill points.

Effects[ | ]

The effects of the Tailoring skill are a shorter crafting time and better item quality when crafting Plant Fiber Clothes and Cloth Armor. The Tailoring skill also has the effects of a shorter repairing time, reduced use of resources and less quality loss when repairing Plant Fiber Clothes and Cloth Armor. The strength of these effects per level can be found in the tables underneath.

Effect Level 1-5 Level 5-11 Level 11-19 Level 19-32 Level 32-49 Level 49-70 Level 70-100
RepairQualityLoss 1.67-1.464 1.464-1.283 1.283-1.109 1.109-.892 .892-.668 .668-.44 .44-.167
Effect Level 1-10 Level 10-20 Level 20-30 Level 30-40 Level 40-50 Level 50-60 Level 60-70 Level 70-80 Level 80-90 Level 90-100
CraftingTime 1.00-0.70 0.70-0.61 0.61-0.54 0.54-0.48 0.48-0.43 0.43-0.39 0.39-0.35 0.35-0.31 0.31-0.28 0.28-0.25
Effect Level 1-10 Level 10-20 Level 20-30 Level 30-40 Level 40-50 Level 50-60 Level 60-70 Level 70-80 Level 80-90 Level 90-100
CraftingQuality 1-239 239-316 316-371 371-416 416-455 455-489 489-520 520-549 549-575 575-600
Effect Level 1-10 Level 10-20 Level 20-30 Level 30-40 Level 40-50 Level 50-60 Level 60-70 Level 70-80 Level 80-90 Level 90-100
RepairTime 1.00-0.70 0.70-0.61 0.61-0.54 0.54-0.48 0.48-0.43 0.43-0.39 0.39-0.35 0.35-0.31 0.31-0.28 0.28-0.25
Effect Level 1-10 Level 10-20 Level 20-30 Level 30-40 Level 40-50 Level 50-60 Level 60-70 Level 70-80 Level 80-90 Level 90-100
RepairAmount 1-21 21-27 27-31 31-35 35-38 38-41 41-43 43-46 46-48 48-50
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