Difference between revisions of "Template:LootList Header"

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<!-- Calculates the total probability of all items -->
 
<!-- Calculates the total probability of all items -->
  +
{{#ifeq:{{#var:pagename}}{{{|category}}}|Tool Mod|
  +
{{#dplvar:set|totalprobability|{{#expr:{{#dpl:debug=0|skipthispage=no|title={{#var:pagename}}|include={LootList-mod}:probability|secseparators=+}} }} }} }}
  +
<!--
 
{{#dplvar:set|totalprobability|{{#expr:{{#dpl:debug=0|skipthispage=no|title={{#var:pagename}}|include={LootList-item}:probability|secseparators=+}} }} }}
 
{{#dplvar:set|totalprobability|{{#expr:{{#dpl:debug=0|skipthispage=no|title={{#var:pagename}}|include={LootList-item}:probability|secseparators=+}} }} }}
  +
-->
 
 
<!-- Defines the different availability types. -->
 
<!-- Defines the different availability types. -->
 
{{#dplvar:set|common|{{{common|10}}}}} {{#dplvar:set|uncommon|{{{uncommon|2}}}}} {{#dplvar:set|rare|{{{rare|1}}}}}
 
{{#dplvar:set|common|{{{common|10}}}}} {{#dplvar:set|uncommon|{{{uncommon|2}}}}} {{#dplvar:set|rare|{{{rare|1}}}}}

Revision as of 21:48, 9 May 2021


Template documentation (for the above template, sometimes hidden or invisible)

Use this in a loot list as the first template.
Needs variables quiet, mincount, maxcount, pageid and size (in x*y format).
Only give quiet a value if the list is not a loot container.
Only give pageid a value if the list is a loot container (eg. pageid=70 at Loot Container 70).

Things to fix:

  • Groups where all items are got.
    • Fix'dd
  • Groups where probability varies.