7 Days to Die Wiki
7 Days to Die Wiki
Tag: Source edit
Tag: Source edit
Line 1: Line 1:
 
<includeonly>{{#if:{{{quiet|}}}| |
 
<includeonly>{{#if:{{{quiet|}}}| |
 
===Loot List Table===
 
===Loot List Table===
{{#if:
+
{{#if:
{{{quiet|}}}| | ===Loot List Table===
+
{{{quiet|}}}| | ===Loot List Table===
When opening {{#ifeq:
+
When opening {{#ifeq:
{{Get-field
+
{{Get-field
|{{PAGENAME}}|category|NPC
+
|{{PAGENAME}}|category|NPC
}} | Zombie |a loot bag dropped by {{PAGENAME}} |{{PAGENAME}}
+
}} | Zombie |a loot bag dropped by {{PAGENAME}} |{{PAGENAME}}
}} you will get {{#ifexpr:
+
}} you will get {{#ifexpr:
({{{maxcount}}} - {{{mincount}}}) >0| {{{mincount}}} - {{{maxcount}}} items.| {{#ifexpr:
+
({{{maxcount}}} - {{{mincount}}}) >0| {{{mincount}}} - {{{maxcount}}} items.| {{#ifexpr:
{{{maxcount}}} = 1| all listed items. | no items.
+
{{{maxcount}}} = 1| all listed items. | no items.
}}
+
}}
}} Each item is one of the items in the list underneath, with chance indicating how probable it is to get a certain item. Note: It is possible to get multiple instances of the same item, if that item was chosen more than once.
+
}} Each item is one of the items in the list underneath, with chance indicating how probable it is to get a certain item. Note: It is possible to get multiple instances of the same item, if that item was chosen more than once.
  +
}}
 
}}
 
}}
 
{{#vardefine:
 
{{#vardefine:

Revision as of 18:15, 28 July 2021


Template documentation (for the above template, sometimes hidden or invisible)

Use this in a loot list as the first template.
Needs variables quiet, mincount, maxcount, pageid and size (in x*y format).
Only give quiet a value if the list is not a loot container.
Only give pageid a value if the list is a loot container (eg. pageid=70 at Loot Container 70).

Things to fix:

  • Groups where all items are got.
    • Fix'dd
  • Groups where probability varies.