7 Days to Die Wiki
The Infiltrator
'Removed: '
Attribute Perception
Group General Perception
Max level 3
Experience to level
Experience Multiplier
Experience Multiplier
Skill points to level
Skill points multiplier

Level 1
Level 2
Level 3
Level 4
Level 5

The Infiltrator is a General Perception Perk in the Perception Attribute.

"Use your heightened senses to take less damage from traps."

Requirements and Effects[ | ]

Skill Level Level Name Effect Description Perception Level Buy
1 Mole You are now a mole and can move through dangerous traps easier. Loose board traps and land mines trigger half a second slower. Take 20% less damage from land mines. 1 1 PT
2 Trespasser You are now a trespasser and move with confidence through dangerous settings. Loose board traps and land mines trigger 1 second slower. Take 35% less damage from land mines. 4 1 PT
3 The Infiltrator You are known as The Infiltrator as you can safely navigate the most dangerous minefields. Loose board traps and land mines trigger 2 seconds slower. Take 50% less damage from land mines. Can pick up land mines. 7 1 PT
Perception Animal Tracker · Dead Eye · Demolitions Expert · Lucky Looter · Quick and Perceptive · Salvage Operations · Spear Master · The Infiltrator · The Penetrator · Treasure Hunter
Strength Big and Fast · Boomstick · Heavy Armor · Master Chef · Miner 69’er · Mother Lode · Pack Mule · Pummel Pete · Skull Crusher
Fortitude Healing Factor · Iron Gut · Lightning Hands · Living Off The Land · Machine Gunner · Pain Tolerance · Rule 1: Cardio · The Brawler · The Huntsman · Well Insulated
Agility Archery · Deep Cuts · From The Shadows · Gunslinger · Hidden Strike · Light Armor · Parkour · Run and Gun · Whirlwind
Intellect Advanced Engineering · Better Barter · Calculated Attack · Charismatic Nature · Electrocutioner · Grease Monkey · Lock Picking · Physician · The Daring Adventurer · Robotics Inventor
Removed Skills/Perks
Strength Sexual Tyrannosaurus
Agility Flurry of Blows