| The Infiltrator | |
|---|---|
![]() Use your heightened senses to take less damage from traps. | |
| Description | |
| Attribute | Perception |
| Group | General Perception |
| Max level | 5 |
The Infiltrator is a General Perception Perk in the Perception Attribute.
Requirements and Effects[]
| Skill Level | Level Name | Effect Description | Perception Level | Buy |
|---|---|---|---|---|
| 1 | Mole | You are now a mole and can move through dangerous traps easier. Can pick up Tin Land Mines. | 1 | 1 PT |
| 2 | Trespasser | A trespasser can move with confidence through dangerous settings. Can pick up Cooking Pot Land Mines. | 2 | 1 PT |
| 3 | The Infiltrator | The Infiltrator can safely navigate the most dangerous minefields. Can pick up Hubcap Land Mines. | 3 | 1 PT |
| 4 | Light Foot | Traps can't catch a Light Foot. Can pick up Air Filter Land Mines. | 5 | 1 PT |
| 5 | Land Mine Savant | Land Mine Savants walk freely without fear. | 7 | 1 PT |
Effects[]
- Loose board traps and land mines trigger 0.5/1/2/3/5 seconds slower.
- Take 20/35/50/60/75% less damage from land mines.
- Allowed to pick up different types of mines per level.
History[]
- v2.4, b7 - The Infiltrator used to be a 3-level perk. Loose board traps triggered 0.5/1/2/-/- seconds slower, and 20/35/50/-/-% reduced damage from land mines. Level 3 allowed to pick up land mines.
