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{{Infobox skill
+
{{Delete}}{{Removed}}{{Infobox skill
 
|name = Tool Smithing
 
|name = Tool Smithing
 
|image = tool_smithing_icon.png
 
|image = tool_smithing_icon.png
 
|group = Tools
 
|group = Tools
|max_level = 100
+
|max_level = 10
|sp_level = 1
+
|sp_level = 3
  +
|sp_multiplier = 1.26
  +
|exp_level = 5000000
  +
|perk = yes
 
|effects = CraftingTime<br>CraftingQuality<br>RepairTime<br>RepairAmount<br>RepairQualityLoss
 
|effects = CraftingTime<br>CraftingQuality<br>RepairTime<br>RepairAmount<br>RepairQualityLoss
|confirmed_version = Alpha 15
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|confirmed_version = Alpha 16.3
  +
|updated_version = Alpha 16.0
 
}}
 
}}
   
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''Craft handheld and motorized tools faster and of better quality. Decrease repair penalties and get more from repair kits. Gain skill by crafting and repairing items from this group.''
 
''Craft handheld and motorized tools faster and of better quality. Decrease repair penalties and get more from repair kits. Gain skill by crafting and repairing items from this group.''
   
'''{{PAGENAME}}''' is one of the [[Skills]] in 7 Days to Die. A survivor can increase his {{PAGENAME}} level by crafting and repairing the available tools. It is also possible to spend skill points in order to increase this skill.
+
'''{{PAGENAME}}''' is one of the [[Skills]] in 7 Days to Die. A survivor can increase his {{PAGENAME}} level spending skill points.
   
 
==Effects==
 
==Effects==
 
{| class="wikitable"
 
{| class="wikitable"
|-
 
! style="width:15%" |Attribute \ Level!! 1 - 5 !! 5 - 11 !! 11 - 19 !! 19 - 32 !! 32 - 49 !! 49 - 70 !! 70 - 100
 
 
|-style="text-align: center"
 
|-style="text-align: center"
| style="text-align: left"|Crafting Time || 100 - 93.1% || 93.1 - 87.1% || 87.1 - 81.3% || 81.3 - 74.1% || 74.1 - 66.7% || 66.7 - 59.1% || 59.1 - 50.0%
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! style="text-align: left"|Requirements !! 0 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
|-style="text-align: center"
+
|-style="text-align: right"
| style="text-align: left"|Crafting Quality || 1 - 69 || 69 - 129 || 129 - 187 || 187 - 259 || 259 - 334 || 334 - 409 ||409 - 500
+
| style="text-align: left"|Skill Points ||style="text-align: center"| ---|| 3 || 3 || 6 || 6 || 9 || 12 || 15 || 18 || 24 || 30
|-style="text-align: center"
+
|-style="text-align: right"
| style="text-align: left"|Repair Quality Loss || 1.67 - 1.464 || 1.464 - 1.283 || 1.283 - 1.109 || 1.109 - 0.892 || 0.892 - 0.668 || 0.668 - 0.440 || 0.440 - 0.167
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| style="text-align: left"|Player Level || style="text-align: center"|--- ||style="text-align: center"| --- || 5 || 10 || 20 || 30 || 40 || 60 || 80 || 100 || 120
|}
 
It is unknown currently what the '''Repair Quality Loss''' figure represents, these figures are completely different from the similar [[Gun Smithing (Skill)]], but the same as the [[Weapon_Smithing_(Skill)]]. '''Repair Time''' and '''Repair Amount''' have a different progression to the previous three attributes.
 
{| class="wikitable"
 
 
|-
 
|-
  +
! style="width:15%" |Attribute!! colspan=11|
! style="width:15%" |Attribute \ Level!! 1 - 10 !! 10 - 20<nowiki>*</nowiki> !! 20 - 30 !! 30 - 40 !! 40 - 50 !! 50 - 60 !! 60 - 70 !! 70 - 80 !! 80 - 90 !! 90 - 100
 
|-style="text-align: center"
+
|-style="text-align: right"
| style="text-align: left"|Repair Time || 100 - 70% || 70 - 61% || 61 - 54% || 54 - 48% || 48 - 43% || 43 - 39% || 39 - 35% || 35 - 31% || 31 - 28% || 28 - 25%
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| style="text-align: left"|Crafting Time || 100% || 95% || 90% || 85% || 80% || 75% || 70% || 65% || 60% || 55% || 50%
|-style="text-align: center"
+
|-style="text-align: right"
| style="text-align: left"|Repair Amount || 1 - 21 || 21 - 27 || 27 - 31 || 31 - 35 || 35 - 38 || 38 - 41 || 41 - 43 || 43 - 46 || 46 - 48 || 48 - 50
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| style="text-align: left"|Crafting Quality || 25 || 50 || 100 || 150 || 200 || 250 || 300 || 350 || 400 || 450 || 500
  +
|-style="text-align: right"
  +
| style="text-align: left"|Repair Quality Loss || 6.7% || 5.33% || 4.25% || 3.38% || 2.69% || 2.14% || 1.70% || 1.36% || 1.08% || 0.86% || 0.68%
  +
|-style="text-align: right"
  +
| style="text-align: left"|Repair Time || 100% || 93% || 86% || 79% || 72% || 65% || 58% || 51% || 44% || 37% || 30%
  +
|-style="text-align: right"
  +
| style="text-align: left"|Repair Amount || 100% || colspan=9| || 120%
 
|}
 
|}
  +
* ''Note:'' This is now a perk.
 
 
[[Category:Skills_crafting]]
 
[[Category:Skills_crafting]]
<nowiki>*</nowiki>Note: the levels overlap as defined by the progression.xml file, i.e. 1-10 and 10-20 where level 10 is included in both. It is unclear if the overlapped levels have a larger spread. For example, according to the xml file, level 10 has both a crafting time of 100-70% and 70-61%. That could mean at level 10, one has a broader range, from 100-61%. It probably just a way of cheaply (computationally) creating a smooth graph.
 
   
 
== Skill Group Items ==
 
== Skill Group Items ==
The usage of the following items will improve this skill, and this skill will improve the usage of these items.
+
The level of this skill will improve the quality of these items.
 
{{#dpl:
 
{{#dpl:
 
|uses = Template:infobox item
 
|uses = Template:infobox item
  +
|category = {{PAGENAME}}
|include = {infobox item}:image:name:category:repair_amount:CraftingSkillGroup:confirmed_version
+
|include = {infobox item}:image:name,{infobox item} dpl category, {infobox item}:repair_amount:repair_speed:ActionSkillGroup:confirmed_version
|includematch = /ActionSkillGroup\s*=.*Tool Smithing/s
 
 
|includenotmatch = /removed_version\s*=/s
 
|includenotmatch = /removed_version\s*=/s
|table = class="wikitable sortable",-,,Name,Category,Repair <br>Amount, Crafting SKill Group,Last Confirmed
+
|table = class="wikitable sortable",-,,Name,Category,Repair <br>Amount,Speed, Action Skill Group,Last Confirmed
|tablerow = ²{#if: %% {{!}} [[File:%%|30px|link=%PAGE%]] }²,[[%PAGE%]], %%, %%, %%, %%
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|tablerow = ²{#if: %% {{!}} [[File:%%|30px|link=%PAGE%]] }²,[[%PAGE%]], %%, style="text-align:right"{{!}}%%, style="text-align:right"{{!}}%%, %%
 
|tablesortcol=2
 
|tablesortcol=2
 
}}
 
}}
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* [[Auger]]
 
* [[Auger]]
   
  +
[[de:Werkzeugschmied (Fertigkeit)]]
'''See also:''' [[Leveling tool skill (Guide)]]
 

Revision as of 09:11, 31 March 2020

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Ui game symbol misc crafting
This page contains content no longer in the game.
This feature was removed and exists only in previous versions of 7 Days to Die.




Tool Smithing
Tool smithing icon
Description
Removed: {{{removed_version}}}
Attribute %Skills without a attribute
Group Tools
Max level 10
Experience to level 5000000
Experience Multiplier
Experience Multiplier
Skill points to level 3
Skill points multiplier 1.26
Effects
Effects CraftingTime
CraftingQuality
RepairTime
RepairAmount
RepairQualityLoss
Perk
Required Player Level
Required Skill Name
Required Skill Level
Unlocks
Requirements
Level 1
Level 2
Level 3
Level 4
Level 5


Description[ | ]

Craft handheld and motorized tools faster and of better quality. Decrease repair penalties and get more from repair kits. Gain skill by crafting and repairing items from this group.

Tool Smithing (Perk) is one of the Skills in 7 Days to Die. A survivor can increase his Tool Smithing (Perk) level spending skill points.

Effects[ | ]

Requirements 0 1 2 3 4 5 6 7 8 9 10
Skill Points --- 3 3 6 6 9 12 15 18 24 30
Player Level --- --- 5 10 20 30 40 60 80 100 120
Attribute
Crafting Time 100% 95% 90% 85% 80% 75% 70% 65% 60% 55% 50%
Crafting Quality 25 50 100 150 200 250 300 350 400 450 500
Repair Quality Loss 6.7% 5.33% 4.25% 3.38% 2.69% 2.14% 1.70% 1.36% 1.08% 0.86% 0.68%
Repair Time 100% 93% 86% 79% 72% 65% 58% 51% 44% 37% 30%
Repair Amount 100% 120%
  • Note: This is now a perk.

Skill Group Items[ | ]

The level of this skill will improve the quality of these items.


List of items from this group[ | ]