7 Days to Die Wiki
A trading post in Navezgane
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Category Point of Interest
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Game Worlds

Random World Generation


Traders are dotted around the world where you can buy and sell items for Duke's Casino Tokens. Traders are open from 06:05 - 21:50. What items are available vary, and traders restock after a set interval, which can be seen in the upper bar of the interface while talking to the respective trader. On the Navezgane map, locations are listed as "Traitor Joel's". The structure and area around it are indestructible, neither the player or the zombies can break in. It is however possible to loot all the base's containers and pick up some of the trading post's furniture such as bedrolls. This may prove useful for players in the early game, as the tutorial quest involves travelling to the nearest trader and the encased houses pose a relatively safe place to loot due to their indestructibility. Finding other traders after the first can be done by locating the White River Citizen -flags inside traders' walls. However, some other POIs (such as a firestation) can have similar flags.

The post can't be used as the base as the player can't place or destroy any blocks and is constantly thrown out during night.

Traders have their normal offers and a "Secret Stash". To view items offered from their secret stash, you must view the Secret Stash tab by clicking the Safe icon in list of offered items - they are NOT shown in the "All" category.

Currently this is the only location where Player Rentable Vending Machines can be found and rented.

Locations in Random World Generation[]

One trader will spawn on the outskirts of every town and city except abandoned Old West towns. The more towns and cities generated on a map the more traders there are.

Buying and Selling Items[]

All transactions are made with Dukes. To buy an item select it in the Trader's inventory and then press "Buy". To sell an item select it in your inventory and press "Sell". The price of the item is displayed in the top right corner of the menu in both cases.

See Bartering for a much more in-depth explaination of these transactions.


Tier XP Dukes
1 2500 330
2 3750 560
3 5000 800

Fetch jobs involve going to a specified building and searching for a hidden Courier Satchel, inside you will find White River Supplies. Once you have obtained the White River Supplies you can return to the trader and complete the job.

Clear Zombies*
Tier XP Dukes
1 3000 800
2 4500 1350
3 6000 1800
4 7500 2040
5 15000 4080

Clear Zombie job involves going to a specified building and eliminating all the zombies in the area. Once all the zombies have been eliminated you can return to the trader to complete the job.

Buried Supplies
Tier XP Dukes
1 2500 560
2 2500 940

Buried Supplies job involves going to a specified area that is indicated by a yellow circle and digging until you find the Buried Supplies. Inside is White River Supplies and some other items, only the White River Supplies is needed to finish the job. Once you have the Supplies you can return to the trader to complete the job.

Open Trade Routes
Tier XP Dukes
2 500 NA
3 500 NA
4 500 NA
5 500 NA

After a certain amount of jobs completed the trader will reward the player with 2000 dukes and the player will get to pick some loot as if they had just finished a job, this allows the player to accept the Open Trade Routes jobs. Open Trade Routes job involves going to another trader. After you arrive at the new Trader there is no need to return to the old one to complete the job. After completion of this job the player will have unlocked the next tier of quests.

Tier XP Dukes
2 5060 1400
3 6750 2000
4 8400 2300
5 16900 4600

Fetch and Clear jobs are the combination of both the Fetch and Clear quests. Once you have cleared the area of zombies and found the White River Supplies you can return to the trader to complete the job.

Restore Power (Night Only)*
Tier XP Dukes
2 5060 1400
3 6750 2000
4 8400 2300

Restore Power quests require traveling to a specified location and restarting one or more generators. Restarting the generator only requires taking an action on it, and does not require fuel or any other supply, though the restart is likely to alert and draw any nearby zombies. The quest must be started between an in-game time of 10:00 PM and 1:00 AM, though there is no time limit for completion. Additionally, the location must be cleared of zombies.

*The higher the tier of the job the more challenging it will be to complete, ex tier 5 Fetch/Clear jobs will be in a bigger building with harder enemies in larger quantities.


Job rewards scale with tier, with T4 and T5 job rewards being far better than T1 and T2 quest rewards.

Additionally, every 7th quest completed wil be awarded with additional rewards and advancement to the next tier of quests.

Traders can also give Bundles as rewards which can contain multiple valuable items.

All Traders[]

Traders specialize in selling specific types of items, usually offering a greater variety of items in their specialty (in addition to other supplies):

  • Trader Joel: Armor
  • Trader Jen: Medical supplies
  • Trader Bob: Tools and vehicles
  • Trader Rekt: Food and seeds
  • Trader Hugh: Weapons and ammo


  • Better Barter affects the cost or sale price of an item, and eventually upgrades the traders' "Secret Stash" with higher quality and rarer items.
  • The Daring Adventurer improves the rewards from job completions, with the last tier allowing the player to choose two rewards.