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==Notes== |
==Notes== |
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− | * Trees that are damaged |
+ | * Trees that are damaged do not regenerate their Hit Points. If they grow to a new growth stage, they carry their damage forward. |
* Only trees planted by the player will grow. Trees generated on map creation will not grow. |
* Only trees planted by the player will grow. Trees generated on map creation will not grow. |
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Revision as of 22:52, 11 November 2019
Description[ | ]
A Tree is a generated object found in the environment that drops Wood whilst being cut and toppled.
Harvesting Trees[ | ]
Harvesting a tree with an Appropriate Tool such as an Iron Fireaxe or a Steel Fireaxe will decrease the time it takes to chop down a tree and will also maximize the amount of Wood obtained in the process. The amount of Wood and Seeds yielded depends on the maturity stage of the tree. Newly-planted trees, or saplings, do not provide any resources.
Tree Growth Stage | Hit Points | Wood Harvested | Seeds Harvested |
---|---|---|---|
Sapling | n/a | 0 | 0 |
Stage 1 | 300 | 30 | 1 |
Stage 2 | 600 | 70 | 2 |
Stage 3 | n/a | 110 | 2 |
Stage 4 | n/a | 150 | 2 |
Notes[ | ]
- Trees that are damaged do not regenerate their Hit Points. If they grow to a new growth stage, they carry their damage forward.
- Only trees planted by the player will grow. Trees generated on map creation will not grow.
Types[ | ]
There are a number of different types of trees, but only 3 of them yield seeds when chopped down and thus are able to be replanted:
- Oak Tree
- Pine Tree
- Blue Spruce Tree
Other nonreplantable trees: