m (Added stage 3 and 4 Hitpoints, 900 and 1200 resp.) |
(Removing Vandalism) |
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==Description== |
==Description== |
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A '''Tree''' is a generated object found in the environment that drops [[Wood]] whilst being cut and toppled. |
A '''Tree''' is a generated object found in the environment that drops [[Wood]] whilst being cut and toppled. |
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+ | |||
==Harvesting Trees== |
==Harvesting Trees== |
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== Types == |
== Types == |
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There are a number of different types of trees, but only 3 of them yield seeds when chopped down and thus are able to be replanted: |
There are a number of different types of trees, but only 3 of them yield seeds when chopped down and thus are able to be replanted: |
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− | * Oak Tree |
+ | * [[Oak Tree]] |
* [[Pine Tree]] |
* [[Pine Tree]] |
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* [[Blue Spruce Tree]] |
* [[Blue Spruce Tree]] |
Latest revision as of 07:39, 8 August 2020
Description[ | ]
A Tree is a generated object found in the environment that drops Wood whilst being cut and toppled.
Harvesting Trees[ | ]
Harvesting a tree with an Appropriate Tool such as an Iron Fireaxe or a Steel Fireaxe will decrease the time it takes to chop down a tree and will also maximize the amount of Wood obtained in the process. The amount of Wood and Seeds yielded depends on the maturity stage of the tree. Newly-planted trees, or saplings, do not provide any resources.
Tree Growth Stage | Hit Points | Wood Harvested | Seeds Harvested |
---|---|---|---|
Sapling | n/a | 0 | 0 |
Stage 1 | 300 | 30 | 1 |
Stage 2 | 600 | 70 | 2 |
Stage 3 | 900 | 110 | 2 |
Stage 4 | 1200 | 150 | 2 |
Notes[ | ]
- Trees that are damaged do not regenerate their Hit Points. If they grow to a new growth stage, they carry their damage forward.
- Only trees planted by the player will grow. Trees generated on map creation will not grow.
Types[ | ]
There are a number of different types of trees, but only 3 of them yield seeds when chopped down and thus are able to be replanted:
Other nonreplantable trees: