7 Days to Die Wiki
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Category Biome
Resources None


Game Worlds

Navezgane Yes
Random World Generation Yes

Description[ | ]

The Wasteland is a lifeless biome with Industrial structures and cities. It's the epicenter of massive zombie hordes since the apocalypse began. The ground is mostly Destroyed Stone.

Environment[ | ]

Above ground, players may find generous amounts of Cinder Blocks and Scrap Metal Blocks, making the Wasteland perfect for obtaining Scrap Iron. However, the Wasteland surface is riddled with Land mines all consisting of variations of Tin Land Mine and the occasional cooking pot trap as well.
The wasteland is full of destroyed structures which still have containers such as Coolers and Lockers. The ground is very hilly and contains lots of junk. The wasteland is very foggy, especially during the morning and at night. In terms of loot, the Wasteland is the richest of them all, thanks to its large bonus to Loot Stage.

This biome, especially the Towns and Cities, has very high zombie spawn rates and can be tedious to loot. Newer players should be cautious and may postpone looting until better prepared. Feral zombies, Feral Wights, Infected Police Officers, Mutated Zombies, and Demolishers wander the cities day and night. Players also face zombie animals: Zombie Dogs, Zombie Bears, and Zombie Vultures. The terrain is hazardous with scattered land mines off the roads. These dangers can easily overwhelm players unfamiliar to the area. Looting silently and avoiding unprepared fights with zombie animals is recommended. It's ideal to carry First Aid Kits and effective weapons.

It is recommended to avoid this biome at night on higher difficulties unless thoroughly prepared. At night enemies spawn endlessly, and killing them tends to attract the attention of Screamers. This can lead to a cascading increase of zombies spawning until players are overwhelmed. Due to the increase to the already-large amount of special infected, zombie animals, and higher density of zombies, the Wasteland is considered end-game territory, and players are wise to avoid lingering in the wasteland unnecessarily. It appears to have a rather large Heat multiplier, so much so that firing an SMG continuously for around three seconds will attract a large horde of zombies.

In Navezgane, the Wasteland is significantly harder than a randomly generated one, as there is a lack of decent buildings without too many zombies to deal with to take shelter in when caught out at night, therefore, a minibike or more powerful vehicle is recommended for scavenging trips in Navezgane's Wasteland.

Navezgane Points of Interest[ | ]

The main POI in the Wastelands are its central cities which hold very valuable loot like Ammunition, Gun parts, Weapons and armor. There are plenty of Gun Safes and Munitions Boxes. Factories can be found here in Navezgane, as well as potentially in Randomly Generated worlds. There are 2 of these as well as Gravestown, along with a derelict building which contains two Desk Safes and a Junkyard.

Images[ | ]

Video[ | ]

History[ | ]

  • Alpha 20: Significantly reduced zombie respawn timers within the Wasteland at night. Zombies now respawn almost instantaneously at night.
  • Alpha 20: Demolishers and Mutated Zombies can now be found in Wasteland cities.