Weapons

From 7 Days to Die Wiki
Jump to: navigation, search
Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

Weapons are items whose primary function is to help the player to deal with zombies, animals and possibly with other players as well.
Weapons can be divided into three main categories: melee, ranged and explosives. Every attribute has at least one melee and ranged weapon covered under them.
A complete list of weapons can be found in List of weapons.

Strength Weapons[edit | edit source]

Clubs, Bats and Sledgehammers[edit | edit source]

Clubs and bats are covered under the perk Pummel Pete. They offer a balance between attack speed and damage. Sledgehammers are covered under the perk Skull Crusher. They, on the other hand, deal the most melee damage of all weapons in a single hit, but trade the power to the very slow attack speed. One misplaced hit could cost the player their life.

*All data values collected from one instance of each item at level 1 and 6. In game values can vary slightly. Data collected A19.3*

Weapon Entity Damage Block Damage Attacks / Min Stamina Usage Range Durability Sell Price Repair Item
Basic Power Min Max
BaseballBat.png Baseball Bat 17-25 35-43 15-21 52 20.9 2.4 200 500 28-560 Repair Kit
Candycaneclub.png Candy cane club 19-27 38-47 16-24 52 20.9 2.4 60 250 28-560 Repair Kit
Sledgehammer.png Iron Sledgehammer 31-44 70-83 60-85 34 36 2.6 133 363 28-560 Forged Iron
SteelClub.png Steel Club 27-38 53-65 23-33 52 23.7 2.4 300 700 56-1120 Repair Kit
SteelSledgehammer.png Steel Sledgehammer 46-67 104-125 87-126 34 40 2.6 207 581 56-1120 Repair Kit
StoneSledgehammer.png Stone Sledgehammer 17-26 39-48 27-40 50 22 2.6 55 112 0 Small Stone
WoodenClub.png Wooden Club 13-20 27-34 11-17 55 17 2.4 60 110 0 Wood

Shotguns[edit | edit source]

Shotguns are covered under the perk Boomstick. They offer the player a good source of damage in close-quarter combat. However, shotguns' power falls off quite fast when the range between the player and the target increases.

*All data values collected from one instance of each item at level 1 and 6. In game values can vary slightly. Data collected A19.3*

Weapon Entity Damage Block Damage Rounds / Min Clip Reload Time Range Durability Sell Price Repair Item
Min Max
AutomaticShotgun.png Auto Shotgun ShotgunShell.png 11*10-16*10

ShotgunSlug.png 96

AmmoShotgunBreachingSlug.png 96

ShotgunShell.png 5*10

ShotgunSlug.png 80

AmmoShotgunBreachingSlug.png 80

72 18 2.6s 5 141 421 120-2400 Repair Kit
Blunderbuss.png Blunderbuss BlunderbussAmmo.png 9*10-14*10 BlunderbussAmmo.png 1*10 75 1 3.9s 4 50 100 20-400 Short Iron Pipe
DoubleBarrelShotgun.png Double Barrel Shotgun ShotgunShell.png 11*10-16*10 ShotgunShell.png 5*10 952-1023 2 2.6s 5 139 243 40-800 Repair Kit
PumpShotgun.png Pump Shotgun ShotgunShell.png 11*10-16*10

ShotgunSlug.png 96

AmmoShotgunBreachingSlug.png 96

ShotgunShell.png 5*10

ShotgunSlug.png 80

AmmoShotgunBreachingSlug.png 80

61-62 8 2.6s 3 142 296 80-1600 Repair Kit

Perception Weapons[edit | edit source]

Spears[edit | edit source]

Spears are covered under the perk Javelin Master. They offer a longer range than other melee weapons and the ability to throw them. Throwing the only weapon the player has isn't advised though!

*All data values collected from one instance of each item at level 1 and 6. In game values can vary slightly. Data collected A19.3*

Weapon Entity Damage Block Damage Attacks / Min Stamina Usage Range Durability Sell Price Repair Item
Basic Power Min Max
IronSpear.png Iron Spear 12-18 47-53 7 55 20 3.2 212 423 28-560 Repair Kit
SteelSpear.png Steel Spear 19-27 72-80 9 55 22 3.2 317 592 56-1120 Repair Kit
StoneSpear.png Stone Spear 10-15 39-44 5 55 18 3.2 60 88 0 Small Stone

Explosives[edit | edit source]

Explosives are covered under the perk Demolitions Expert. They offer a way to take out many enemies at the same time with grenades and other explosive throwables. They are, however, consumed in the process, forcing the player to craft more of them much like ammunition. Even thought mines are unlocked by the Demolitions Expert perk, they don't benefit from it any other way.


Rifles[edit | edit source]

Rifles are covered under the perk Dead Eye. They offer the longest range a weapon has with a high damage per bullet. At the downside is the slow attack speed and small magazine capacity.

*All data values collected from one instance of each item at level 1 and 6. In game values can vary slightly. Data collected A19.3*

Weapon Entity Damage Block Damage Rounds / Min Clip Reload Time Range Durability Sell Price Repair Item
Min Max
HuntingRifle.png Hunting Rifle 762mmBullet.png 64-93

Ammo762mmBulletHP.png 79-108

Ammo762mmBulletAP.png 64-93

762mmBullet.png 8

Ammo762mmBulletHP.png 4

Ammo762mmBulletAP.png 9

114-124 1 2.5s 62 156 277 40-800 Repair Kit
MarksmanRifle.png Marksman Rifle 762mmBullet.png 61-86

Ammo762mmBulletHP.png 76-101

Ammo762mmBulletAP.png 61-86

762mmBullet.png 8

Ammo762mmBulletHP.png 4

Ammo762mmBulletAP.png 9

153-157 6 2.5s 55 182 329 80-1600 Repair Kit
SniperRifle.png Sniper Rifle 762mmBullet.png 64-96

Ammo762mmBulletHP.png 79-111

Ammo762mmBulletAP.png 64-96

762mmBullet.png 8

Ammo762mmBulletHP.png 4

Ammo762mmBulletAP.png 9

145 13 2.5s 62 219 434 120-2400 Repair Kit

Fortitude Weapons[edit | edit source]

Knuckles[edit | edit source]

Knuckles are covered under the perk The Brawler. They have quite small range and damage per attack, but offer a fast attack speed and low stamina cost.


*All data values collected from one instance of each item at level 1 and 6. In game values can vary slightly. Data collected A19.3*

Weapon Entity Damage Block Damage Attacks / Min Stamina Usage Range Durability Sell Price Repair Item
Basic Power Min Max
IronKnuckles.png Iron Knuckles 9-13 18-22 3-4 100 9 2 385 961 28-560 Repair Kit
KnuckleWraps.png Knuckle Wraps 6-9 12-15 2-3 100 9 2 109 200 3-72 Leather
SteelKnuckles.png Steel Knuckles 13-20 27-33 5-7 100 10 2 577 1346 28-560 Repair Kit

Machine Guns[edit | edit source]

Machine guns are covered under the perk Machine Gunner. They offer a balance between damage and fire rate while having the largest magazines.

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Ranged Damage Magazine Size Rounds / Minute Effective Range Max Durability Sell Price
AK-47 Machine Gun Fortitude Machine Gunner 39-56 31 371-376 43-45 224-467 40-800
Tactical Assault Rifle Fortitude Machine Gunner 43-61 31-32 386-419 44-47 210-431 80-1600
M60 Machine Gun Fortitude Machine Gunner 45-64 60-64 450-461 41-46 274-529 120-2400
Weapon Entity Damage Block Damage Rounds / Min Clip Reload Time Range Durability Sell Price Repair Item
Min Max
Ak47.png AK-47 Machine Gun 762mmBullet.png 50

Ammo762mmBulletHP.png 65

Ammo762mmBulletAP.png 50

400 30 Rounds 3.8s 90 250 550 Repair Kit
M60MachineGun.png M60 Machine Gun 762mmBullet.png 50

Ammo762mmBulletHP.png 65

Ammo762mmBulletAP.png 50

9 60 Rounds 90 300 650
TacticalAssaultRifle.png Tactical Assault Rifle 762mmBullet.png 50

Ammo762mmBulletHP.png 65

Ammo762mmBulletAP.png 50

421 30 Rounds 198 411 Repair Kit

Agility Weapons[edit | edit source]

Knives[edit | edit source]

Knives are covered under the perk Deep Cuts. They offer a lower range and damage per attack, but higher attack speed and debuffs such as bleeding that deal damage. Knives also have boosted damage when hitting zombies that are unaware of the player.


*All data values collected from one instance of each item at level 1 and 6. In game values can vary slightly. Data collected A19.3*

Weapon Entity Damage Block Damage Attacks / Min Stamina Usage Range Durability Sell Price Repair Item
Basic Power Min Max
BoneShiv.png Bone Knife 5-7 20-25 4-6 120 7 2 120 220 0 Bone
Candycaneknife.png Candy cane knife 6-9 26-33 5-8 120 8 2 462 1200 28-560 Repair Kit
HuntingKnife.png Hunting Knife 6-9 24-30 5-8 120 8 2 462 1154 28-560 Repair Kit
Machete.png Machete 20-29 39-49 21-31 55 19 2.3 288 673 56-1120 Repair Kit

Archery[edit | edit source]

Bows and crossbows are covered under the perk Archery. They offer a quiet and efficient way to deal with zombies and other enemies. The drawback is the need to reload after every shot and slow attack speed.

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Ranged Damage Sneak Damage Projectile Velocity Max Durability Sell Price
Primitive Bow Agility Archery 19-28 +200% 31 60-150 0
Wooden Bow Agility Archery 21-31 +200% 43-45 163-293 40-800
Compound Bow Agility Archery 25-37 +200% 52-54 180-335 80-1600
Iron Crossbow Agility Archery 26-38 +200% 59-60 88-171 40-800
Compound Crossbow Agility Archery 33-47 +200% 66-68 110-214 80-1600
Weapon Entity Damage Block Damage Rounds / Min Projectile Speed Reload Time Range Durability Sell Price Repair Item
Min Max
CompoundBow.png Compound Bow Arrow.png 25 Stone Arrow

IronArrow.png 28 Iron Arrow
SteelArrow.png 31 Steel Arrow
FlamingArrow.png 25 Flaming Arrow
ExplodingArrow.png 92 Exploding Arrow

1 54 Stone Arrow

60 Iron Arrow
66 Steel Arrow
48 Flaming Arrow
48 Exploding Arrow

2s 100 186 330 Repair Kit
CompoundCrossbow.png Compound Crossbow CrossbowBolt.png 32

IronCrossbowBolt.png 38
SteelCrossbowBolt.png 45
FlamingCrossbowBolt.png 38
ExplodingCrossbowBolt.png 127

67.5 (Stone Crossbow Bolt)

75 (Iron Crossbow Bolt)
82.5 (Steel Crossbow Bolt)
50 (Flaming Crossbow Bolt)
45 (Exploding Crossbow Bolt)

3.4s 180 120 250 Repair Kit
Crossbow.png Iron Crossbow CrossbowBolt.png 26

IronCrossbowBolt.png 32
SteelCrossbowBolt.png 39
FlamingCrossbowBolt.png 32
ExplodingCrossbowBolt.png 121

67.5 (Stone Crossbow Bolt)

75 (Iron Crossbow Bolt)
82.5 (Steel Crossbow Bolt)
50 (Flaming Crossbow Bolt)
45 (Exploding Crossbow Bolt)

3.4s 100 100 215 Repair Kit
PrimitiveBow.png Primitive Bow Arrow.png 19 Stone Arrow

IronArrow.png 22 Iron Arrow
SteelArrow.png 25 Steel Arrow
FlamingArrow.png 19 Flaming Arrow
ExplodingArrow.png 84 Exploding Arrow

1 31 Stone Arrow
35 Iron Arrow
38 Steel Arrow
28 Flaming Arrow
28 Exploding Arrow
2.5s 100 60 150 Wood
WoodenBow.png Wooden Bow Arrow.png 21 Stone Arrow

IronArrow.png 24 Iron Arrow
SteelArrow.png 27 Steel Arrow
FlamingArrow.png 21 Flaming Arrow
ExplodingArrow.png 86 Exploding Arrow

1 100 180 350 500 Repair Kit

Handguns and SMG-5[edit | edit source]

Handguns and the SMG are covered under the perk Gunslinger. Pistols offer a decent attack speed and magazine size with quite high damage. The SMG does the same but automatically.

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Ranged Damage Magazine Size Rounds / Minute Effective Range Max Durability Sell Price
Pistol Agility Gunslinger 32-47 15 186-188 15-16 224-385 40-800
SMG-5 Agility Gunslinger 32-47 31 495-499 26-27 310-596 120-2400
.44 Magnum Agility Gunslinger 72-102 6 102-104 20-23 136-244 80-1600
.44 Desert Vulture Agility Gunslinger 69-101 9 134-135 21-22 224-342 120-2400
Weapon Entity Damage Block Damage Rounds / Min Clip Reload Time Range Durability Sell Price Repair Item
Min Max
44DesertVulture.png .44 Desert Vulture 44MagnumBullet.png 70 44MagnumBulletAP.png 70 44MagnumBulletHP.png 91 44MagnumBullet.png 12 44MagnumBulletAP.png 14 44MagnumBulletHP.png 6 230 335 Repair Kit
44Magnum.png .44 Magnum 44MagnumBullet.png 70 44MagnumBulletAP.png 70 44MagnumBulletHP.png 91 44MagnumBullet.png 12 44MagnumBulletAP.png 14 44MagnumBulletHP.png 6 4s 150 300 1000 Repair Kit
Pistol.png Pistol 9mmBullet.png 32

Ammo9mmBulletHP.png 41

Ammo9mmBulletAP.png 32

180 15 Rounds 2s 50 250 450 Repair Kit
MP5.png SMG-5 9mmBullet.png 32

Ammo9mmBulletHP.png 41

Ammo9mmBulletAP.png 32

7 500 28 Rounds 4.1s 65 350 700 Repair Kit

Intelligence Weapons[edit | edit source]

Stun Batons[edit | edit source]

Stun batons are covered under the perk Electrocutioner. While not offering too much damage, they cover it up with a unique ability to electrocute and shock zombies, making them stunned for a while.


*All data values collected from one instance of each item at level 1 and 6. In game values can vary slightly. Data collected A19.3*

Weapon Entity Damage Block Damage Attacks / Min Stamina Usage Range Durability Sell Price Repair Item
Basic Power Min Max
StunBaton.png Stun Baton 11-15 21-26 6-8 70 15 2.4 269 673 28-560 Repair Kit

Robotic Turrets[edit | edit source]

Robotic turrets are covered under the perk Robotics Inventor. They offer a unique portable weapons that can be used as a normal weapon or placed to attack on their own. Together with the stun baton they offer a solid DPS to enemies.

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Melee / Ranged Damage Block Damage Attacks / Minute Effective Range Max Durability Sell Price
Robotic Sledge Intelligence Robotics Inventor 11-17 17-25 59 221-522 56-1120
Robotic Turret Intelligence Robotics Inventor 12-17 66-93 110-115 8-9 226-487 40-800
Weapon Entity Damage Attacks Per minute Range Base Durability Base Price Repair Item
Basic attack Power attack Min Max
JunkTurret.png Junk Turret
RoboticSledge.png Robotic Sledge
AutoTurret.png SMG Auto Turret 22 30 3000 Forged Iron
Mechanical Parts
Electrical Parts
ShotgunTurret.png Shotgun Auto Turret 11 15