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They go kill kill

Strength Weapons[ | ]

Clubs, Bats and Sledgehammers[ | ]

They go smack smack

Shotguns[ | ]

They go bang bang

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribut Perk Damage Pellet Magazine Size Rounds / Minute Effective Range Max Durability Stun Target Sell Price
Blunderbuss Strength Boomstick 9-14 10 1 75 5 50-100 4s 20-400
Double Barrel Shotgun Strength Boomstick 11-16 10 2 1049 5 137-249 4s 40-800
Pump Shotgun Strength Boomstick 11-16 10 8 57 5 147-284 4s 80-1600
Auto Shotgun Strength Boomstick 11-16 10 17 66 5 149-424 4s 120-2400

Perception Weapons[ | ]

Spears[ | ]

The Edge's signature move

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Melee Damage Power Attack Damage Target Armor Block Damage Stamina Cost Attacks / Minute Max Durability Sell Price
Stone Spear Perception Javelin Master 10-15 39-44 -20% 5-7 18 55 60-88 0
Iron Spear Perception Javelin Master 12-18 47-53 -20% 7-10 20 55 212-423 28-560
Steel Spear Perception Javelin Master 19-27 72-80 -31% 9-13 22 55 317-592 56-1120
Weapon Entity Damage Attacks Per minute Range Base Durability Base Price Repair Item
Basic attack Power attack Min Max
IronSpear Iron Spear 20.2 40.2 55 3.2 212 423 350 Repair Kit
SteelSpear Steel Spear 33.3 66.3 55 3.2 317 592 700 Repair Kit
StoneSpear Stone Spear 12 24 55 3.2 60 88 0 Stone

Explosives[ | ]

They go BOOM BOOM


Rifles[ | ]

They go pew pew

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Ranged Damage Magazine Size Rounds / Minute Effective Range Max Durability Sell Price
Hunting Rifle Perception Dead Eye 64-91 1 114-123 59-65 156-264 40-800
Marksman Rifle Perception Dead Eye 59-86 5 153-155 50-53 175-326 80-1600
Sniper Rifle Perception Dead Eye 67-95 12-13 133-144 60-66 234-422 120-2400

Fortitude Weapons[ | ]

Knuckles[ | ]

They make a good sandwich

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Melee Damage Power Attack Damage Block Damage Stamina Cost Attacks / Minute Max Durability Sell Price
Knuckle Wraps Fortitude The Brawler 6-9 12-15 2-3 9 100 109-200 3-72
Iron Knuckles Fortitude The Brawler 9-13 18-22 3-4 9 100 385-961 28-560
Steel Knuckles Fortitude The Brawler 13-20 27-33 5-7 10 100 577-1346 28?-560?
Weapon Entity Damage Attacks Per minute Range Base Durability Base Price Repair Item
Basic attack Power attack Min Max
IronKnuckles Iron Knuckles 11.6 23.1 100 2 385 961 350 Repair Kit
KnuckleWraps Knuckle Wraps 7 14 100 2 109 200 45 Leather
SteelKnuckles Steel Knuckles 19.1 38.1 100 2 577 1346 350 Repair Kit

Machine Guns[ | ]

They go pew pew pew pew pew pew pew pew pew pew pew

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Ranged Damage Magazine Size Rounds / Minute Effective Range Max Durability Sell Price
AK-47 Machine Gun Fortitude Machine Gunner 39-56 31 371-376 43-45 224-467 40-800
Tactical Assault Rifle Fortitude Machine Gunner 43-61 31-32 386-419 44-47 210-431 80-1600
M60 Machine Gun Fortitude Machine Gunner 45-64 60-64 450-461 41-46 274-529 120-2400

Agility Weapons[ | ]

Knives[ | ]

They go stabby stabby

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Melee Damage Power Attack Damage Sneak Damage Block Damage Stamina Cost Attacks / Minute Max Durability Sell Price
Bone Knife Agility Deep Cuts 5-7 20-25 +400% 4-6 7 120 120-220 0
Hunting Knife Agility Deep Cuts 6-8 24-29 +400% 5-7 8 120 462-1154 28-560
Machete Agility Deep Cuts 20-29 40-49 +400% 21-31 19 55 288-673 56-1120

Archery[ | ]

They go pssssssss ting

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Ranged Damage Sneak Damage Projectile Velocity Max Durability Sell Price
Primitive Bow Agility Archery 19-28 +200% 31 60-150 0
Wooden Bow Agility Archery 21-31 +200% 43-45 163-293 40-800
Compound Bow Agility Archery 25-37 +200% 52-54 180-335 80-1600
Iron Crossbow Agility Archery 26-38 +200% 59-60 88-171 40-800
Compound Crossbow Agility Archery 33-47 +200% 66-68 110-214 80-1600

Handguns and SMG-5[ | ]

They go pew

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Ranged Damage Magazine Size Rounds / Minute Effective Range Max Durability Sell Price
Pistol Agility Gunslinger 32-47 15 186-188 15-16 224-385 40-800
SMG-5 Agility Gunslinger 32-47 31 495-499 26-27 310-596 120-2400
.44 Magnum Agility Gunslinger 72-102 6 102-104 20-23 136-244 80-1600
.44 Desert Vulture Agility Gunslinger 69-101 9 134-135 21-22 224-342 120-2400


Weapon Entity Damage Rounds Per minute Range Magazine Size Reload Time Base Durability Ammunation Base Price Repair Item
Min Max
44DesertVulture .44 Desert Vulture 44MagnumBullet 90 44MagnumBulletAP 90 44MagnumBulletHP 97 130 50 8.8 2 s 250 400 .44 Magnum Bullet, .44 Magnum Bullet (AP), .44 Magnum Bullet (HP) 1500 Repair Kit
44Magnum .44 Magnum 44MagnumBullet 65 44MagnumBulletAP 65 44MagnumBulletHP 72 100 70 6 4 s 150 300 .44 Magnum Bullet, .44 Magnum Bullet (AP), .44 Magnum Bullet (HP) 1000 Repair Kit
GunHandgunT0PipePistol Pipe Pistol 9mmBullet 28 Ammo9mmBulletAP 34 Ammo9mmBulletHP 31 126 40 6 70 135 9mm Bullet, 9mm Bullet (AP), 9mm Bullet (HP) 100 Short Iron Pipe
Pistol Pistol 9mmBullet 37 Ammo9mmBulletAP 43 Ammo9mmBulletHP 40 180 50 15 2 s 250 450 9mm Bullet, 9mm Bullet (AP), 9mm Bullet (HP) 500 Repair Kit

Intelligence Weapons[ | ]

Stun Batons[ | ]

They go bzzzzz wack

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Melee Damage Power Attack Damage Block Damage Stamina Cost Attacks / Minute Max Durability Sell Price
Stun Baton Intelligence Electrocutioner 11-16 21-27 6-9 15 70 269-673 28-560


Weapon Entity Damage Attacks Per minute Range Base Durability Base Price Repair Item
Basic attack Power attack Min Max
StunBaton Stun Baton 20.2 40.2 70 2.4 269 673 350 Repair Kit

Junk Turrets[ | ]

They go kapow

*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Melee Damage Block Damage Attacks / Minute Max Durability Sell Price
Robotic Sledge Intelligence Turrets Syndrome 11-17 17-25 59 221-522 56-1120


*All data value collected from one instance of each item at level 1 and 6. In game values will vary. A19 B173*
Name Attribute Perk Ranged Damage Magazine Size Rounds / Minute Effective Range Max Durability Sell Price
Robotic Turret Intelligence Turrets Syndrome 12-17 66-93 110-115 8-9 226-487 40-800


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