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{{Infobox item
{{stub}}
 
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|removed_version = Alpha
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}}
 
==Description==
 
==Description==
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{{removed}}
   
'''{{PAGENAME}}''' is a player statistic represented by a numerical value ranging from 0 to 200. It can be found in the '''''Player Statistics''''' section of the [[Character Tab]]. {{PAGENAME}} is used to govern the total maximum amount of [[Health]] and [[Stamina]], which can never be higher than the current {{PAGENAME}} level.
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'''{{PAGENAME}}''' was a player statistic represented by a numerical value ranging from 0 to 250. It can be found in the '''''Player Statistics''''' section of the [[Character Menu]]. {{PAGENAME}} is used to govern the total maximum amount of [[Health]] and [[Stamina]], which can never be higher than the current {{PAGENAME}} level.
Players start new games with a {{PAGENAME}} level of 100. This can be increased to a maximum of 200 by using certain medical supplies, or by maintaining [[Hydration]] and [[Fullness]]. {{PAGENAME}} becomes much more difficult to increase once raised past 100. It is also possible to lose {{PAGENAME}}, which can fall all the way to zero and cause death.
 
   
 
Players start new games with a {{PAGENAME}} level of 100. This can be increased to a maximum of 250 (with 5/5 Health Nut), by using certain medical supplies, or by maintaining [[Hydration]] and [[Fullness]]. {{PAGENAME}} becomes much more difficult to increase once raised past 100. It is also possible to lose {{PAGENAME}}, which can fall all the way to 70 or 120 with 5/5 Health Nut perk.
There are four causes of {{PAGENAME}} loss:
 
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* Death causes the player's wellness to decrease by 10.
 
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As of A17, the wellness system has been removed and replaced with the [[Integrated Survival System]]. The additional value was replaced with the progression driven max health and stamina values, and additional usage of the food one.
* During starvation or dehydration, the player will periodically lose wellness points. This will continue until the player has consumed food or drink as needed and raised both levels above 0.
 
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* Eating certain types of [[food]] reduces the player's wellness. Some examples include raw [[egg]]s, [[Moldy Bread]], [[Raw Pork]], [[Skinned Rabbit]], raw [[venison]], [[grain alcohol]], [[Bottled Murky Water]] and [[coffee]].
 
 
There are several causes of {{PAGENAME}} loss:
 
* Death causes the player's wellness to decrease by 10 points.
 
* Becoming [[hungry]], [[Hungry2|starving]], [[thirsty]] or [[thirsty2|dehydrated]] will cause the player to lose wellness points periodically. This will continue until the player has consumed [[food]] or drink as needed and raised both levels above 0.
 
* Eating certain types of [[food]] can decrease the player's wellness by up to 30 points. Some examples include [[Egg|raw eggs]], [[Moldy Bread]], [[Raw Meat]], as well as (to a much lesser extent) [[Bottled Murky Water]] and [[Coffee]].
 
It is important for the player to ensure their character is well fed and hydrated in addition to avoiding repeated death, as low {{PAGENAME}} will leave the player vulnerable from low maximum health in addition to making simple tasks much more difficult due to low [[Stamina]].
 
It is important for the player to ensure their character is well fed and hydrated in addition to avoiding repeated death, as low {{PAGENAME}} will leave the player vulnerable from low maximum health in addition to making simple tasks much more difficult due to low [[Stamina]].
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*Getting hit several times decreases the player's wellness.
   
 
==Notes==
 
==Notes==
 
* Obtaining meat by hunting animals then cooking and consuming them is typically the easiest way to raise {{PAGENAME}}. [[Meat Stew]] provide a good boost to wellness and with a value of +1.6
*Consuming [[Antibiotics]] will give the player a two point {{PAGENAME}} boost.
 
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* Cornbread is one of the best early game foods as corn is easily grown in dirt
*Obtaining meat by hunting animals then cooking and consuming them is typically the easiest way to raise {{PAGENAME}}. Meat based stews provide a good boost to wellness and with a value of +1.6, [[Venison Stew]] is the best food item for boosting {{PAGENAME}}.
 
*Dying will not cause the player's {{PAGENAME}} value to drop below a value of 30. Players with a wellness below 30 may elect to kill themselves to ''increase'' their {{PAGENAME}}.
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* Dying will not cause the player's {{PAGENAME}} value to drop below a value of 70 or 120 with 5/5 Health Nut perk.
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* As {{PAGENAME}} gets above 100, it takes more boosts to increase, with multipliers of 50% @ levels 101-150, and 25% at levels 151-200. So at levels 151-200 you will need 4 points for each {{PAGENAME}} point increase. These multipliers do not apply to negative effects.
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==Video Tutorial - Raising Wellness Effectively (Alpha 13)==
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The short video below demonstrates how to effectively raise wellness faster than just normally eating.
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Note: the following video recommends using antibiotics to increase wellness, which is no longer possible. Using [[Vitamins|vitamins]] is an alternative to the old method of using antibiotics.
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{{#ev:youtube|925pXBx8JuA}}
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The video below shows in detail about some of the better items to raise wellness, as well as some drinks that increase wellness. It also discusses some of the worst items for wellness, and drinks that decrease wellness but are helpful elsewhere. The video also shows the difference between 10 meters and 60 meters. (grilled meat and raw meat/meat stew)
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{{#ev:youtube|yOU8sjfnjsA}}
   
 
[[de:Wohlbefinden]]
 
[[de:Wohlbefinden]]
 
[[ru:Самочувствие]]
 
[[ru:Самочувствие]]
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[[fr:Bien-être]]

Revision as of 22:08, 27 March 2020



Ui game symbol misc crafting
This page contains content no longer in the game.
This item was removed in Alpha.



Wellness
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Basic Information
Removed: Alpha
Group
Category
Type
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Range
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Velocity
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using
Electrical Power Required
Unlocks
Base Price
Max Stack
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable
Material
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Description[ | ]


Ui game symbol misc crafting
This page contains content no longer in the game.
This feature was removed and exists only in previous versions of 7 Days to Die.




Wellness was a player statistic represented by a numerical value ranging from 0 to 250. It can be found in the Player Statistics section of the Character Menu. Wellness is used to govern the total maximum amount of Health and Stamina, which can never be higher than the current Wellness level.

Players start new games with a Wellness level of 100. This can be increased to a maximum of 250 (with 5/5 Health Nut), by using certain medical supplies, or by maintaining Hydration and Fullness. Wellness becomes much more difficult to increase once raised past 100. It is also possible to lose Wellness, which can fall all the way to 70 or 120 with 5/5 Health Nut perk.

As of A17, the wellness system has been removed and replaced with the Integrated Survival System. The additional value was replaced with the progression driven max health and stamina values, and additional usage of the food one.

There are several causes of Wellness loss:

  • Death causes the player's wellness to decrease by 10 points.
  • Becoming hungry, starving, thirsty or dehydrated will cause the player to lose wellness points periodically. This will continue until the player has consumed food or drink as needed and raised both levels above 0.
  • Eating certain types of food can decrease the player's wellness by up to 30 points. Some examples include raw eggs, Moldy Bread, Raw Meat, as well as (to a much lesser extent) Bottled Murky Water and Coffee.

It is important for the player to ensure their character is well fed and hydrated in addition to avoiding repeated death, as low Wellness will leave the player vulnerable from low maximum health in addition to making simple tasks much more difficult due to low Stamina.

  • Getting hit several times decreases the player's wellness.

Notes[ | ]

  • Obtaining meat by hunting animals then cooking and consuming them is typically the easiest way to raise Wellness. Meat Stew provide a good boost to wellness and with a value of +1.6
  • Cornbread is one of the best early game foods as corn is easily grown in dirt
  • Dying will not cause the player's Wellness value to drop below a value of 70 or 120 with 5/5 Health Nut perk.
  • As Wellness gets above 100, it takes more boosts to increase, with multipliers of 50% @ levels 101-150, and 25% at levels 151-200. So at levels 151-200 you will need 4 points for each Wellness point increase. These multipliers do not apply to negative effects.

Video Tutorial - Raising Wellness Effectively (Alpha 13)[ | ]

The short video below demonstrates how to effectively raise wellness faster than just normally eating.

Note: the following video recommends using antibiotics to increase wellness, which is no longer possible. Using vitamins is an alternative to the old method of using antibiotics.

The video below shows in detail about some of the better items to raise wellness, as well as some drinks that increase wellness. It also discusses some of the worst items for wellness, and drinks that decrease wellness but are helpful elsewhere. The video also shows the difference between 10 meters and 60 meters. (grilled meat and raw meat/meat stew)