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Description[ | ]

Wellness is a player statistic represented by a numerical value ranging from 0 to 200. It can be found in the Player Statistics section of the Character Tab. Wellness is used to govern the total maximum amount of Health and Stamina, which can never be higher than the current Wellness level.

Players start new games with a Wellness level of 100. This can be increased to a maximum of 200 by using certain medical supplies, or by maintaining Hydration and Fullness. Wellness becomes much more difficult to increase once raised past 100. It is also possible to lose Wellness, which can fall all the way to 60.

There are several causes of Wellness loss:

It is important for the player to ensure their character is well fed and hydrated in addition to avoiding repeated death, as low Wellness will leave the player vulnerable from low maximum health in addition to making simple tasks much more difficult due to low Stamina.

  • Getting hit several times decreases the player's wellness.

Notes[ | ]

  • Consuming Antibiotics will give the player a two point Wellness boost.
  • Obtaining meat by hunting animals then cooking and consuming them is typically the easiest way to raise Wellness. Meat based stews provide a good boost to wellness and with a value of +2.5. Bear Stew is the best food item for boosting Wellness.
  • Dying will not cause the player's Wellness value to drop below a value of 60.
  • As Wellness gets above 100, it takes more boosts to increase, with multipliers of 50% @ levels 101-150, and 25% at levels 151-200. So at levels 151-200 you will need 4 points for each Wellness point increase. These multipliers do not apply to negative effects.

Video Tutorial - Raising Wellness Effectively (Alpha 13)[ | ]

The video below demonstrates how to effectively raise wellness faster than just normally eating.

A full version to this video is coming soon.

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