(New Status Effect (Please correct mistakes; my english isn't very well)) Â |
m (there you go, buddy, nice one!) |
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==Description== |
==Description== |
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− | Players |
+ | Players become '''{{PAGENAME}}''' when they are in water or are exposed to rain or snowfall. If the player is in a dwelling which has holes in the ceiling, they will get '''{{PAGENAME}}''' when within two blocks of an opening. The same also applies if the opening is obscured by a hatch. |
==Effects== |
==Effects== |
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===Effect=== |
===Effect=== |
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− | The |
+ | The {{PAGENAME}} status effect causes a falling [[temperature|core temperature]]. This helps against these negative [[Status Effects|effects]]: |
* [[File:hot_icon.png|25px]] [[Overheated]] |
* [[File:hot_icon.png|25px]] [[Overheated]] |
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* [[File:hot_icon.png|25px]] [[Heat1]] |
* [[File:hot_icon.png|25px]] [[Heat1]] |
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* [[File:hot_icon.png|25px]] [[Heat2]] |
* [[File:hot_icon.png|25px]] [[Heat2]] |
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− | The declining [[temperature|core temperature]] could increase |
+ | The declining [[temperature|core temperature]] could increase these negative [[Status Effects|effects]] |
* [[File:cold_icon.png|25px]] [[Freezing]] |
* [[File:cold_icon.png|25px]] [[Freezing]] |
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* [[File:cold_icon.png|25px]] [[Hypo1]] |
* [[File:cold_icon.png|25px]] [[Hypo1]] |
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===Heal=== |
===Heal=== |
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− | Using a dwelling or wearing [[clothing]] cures the [[Status Effects|effect]]. |
+ | Using a dwelling or wearing [[clothing]] and having a core temperature of 40 or above cures the [[Status Effects|effect]]. The speed of curing {{PAGENAME}} increases as core temperature rises. |
==Display== |
==Display== |
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− | All active [[Status Effects]] are displayed at the lower left edge of the screen above the status displays. |
+ | All active [[Status Effects]] are displayed at the lower left edge of the screen above the status displays. {{PAGENAME}} is displayed on the user interface or in the menu. |
==Customization== |
==Customization== |
Revision as of 18:51, 7 December 2016
Wet | |
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No image yet | |
Description | |
Category | Status Effects |
Type | Negative |
Caused by | player is wet |
Overall Duration | Expression error: Unrecognized word "player".:Expression error: Unrecognized word "player". |
Description[ | ]
Players become Wet when they are in water or are exposed to rain or snowfall. If the player is in a dwelling which has holes in the ceiling, they will get Wet when within two blocks of an opening. The same also applies if the opening is obscured by a hatch.
Effects[ | ]
Effect[ | ]
The Wet status effect causes a falling core temperature. This helps against these negative effects:
The declining core temperature could increase these negative effects
Heal[ | ]
Using a dwelling or wearing clothing and having a core temperature of 40 or above cures the effect. The speed of curing Wet increases as core temperature rises.
Display[ | ]
All active Status Effects are displayed at the lower left edge of the screen above the status displays. Wet is displayed on the user interface or in the menu.
Customization[ | ]
The Status Effects Wet can be customized by administrators in buffs.xml.