7 Days to Die Wiki
Wood Spikes
Basic Information
Removed: {{{removed_version}}}
Group Tools/Traps
Category Trap
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points 100
Storage Slots
Horizontal Support
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage 33
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Protection Properties
Cold Resist
Heat Resist
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cure Percentage
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using
Electrical Power Required
Base Price
Max Stack
Scrapping/Forging Properties
Scraps into
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtainable Through

Overview[ | ]

Wood Spikes are a trap used to defend structures by impaling zombies, humans, and animals. Wood Spikes are crafted using 20 Wood as shown below. They have 3 stages that each deal 33 damage and have 100 hit points, but anything that steps into the trap will break a stage regardless of how many hit points the trap has. Each stage looks more broken than the last, but has the same stats.

Wood Spikes can be repaired using 5 Wood per stage. When repaired, all broken stages are fixed at once.

Crafting[ | ]

Required Items[ | ]

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Wood Spikes Recipe
Item Name Count
Item Name Count
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5

Craftingclock 00:04

Woodresource Wood 20
Item 2 missing!
Item 3 missing!
Item 4 missing!
Item 5 missing!
Unlock Options
Schematic  Schematic
Crafted in

Failure[ | ]

The Wood Spikes has 3 stages. First being newly crafted and two more in a depreciated state. The 3rd stage of the Wood Spikes still can be repaired. Once the 3rd stage damage limit has been reached it will be destroyed disappearing. Stages are as shown.

Upgrading[ | ]

Wood Spikes can be upgraded to Iron Spikes, which deal more damage and have a higher durability, with 4 Forged Iron.

Images[ | ]

Notes[ | ]

  • Spike traps can be helpful when dealing with running zombies, as the spikes slow them down and can dismember them.
  • Their low cost and crafting requirements make them a good early-game defense, while still being effective in late-game defenses.
  • For survivors staying in a house, a good strategy is to surround it by a few layers of spikes.

History[ | ]

  • As of Alpha 4, Wood Spikes must be placed on a solid Block.
  • As of Alpha 15, Wood Spikes became much less practical as their price changed from 4 to 100 wood. Wood Log Spikes (which have since been removed from the game) became the cheap, viable alternative with a material cost of 20 wood.
  • Originally when repairing they would go through the 5 stages, as of Alpha 15.1 they now directly go to completely healed.
  • As of Alpha 16, price of wood spikes went from 100 to 20 wood.
  • As of at least Alpha 18, Wood Spikes now appear to only have three stages of disrepair, always going down one level when hitting a zombie, thus only being able to land three hits on a zombie before breaking.
  • As of V1.0, the hit points of the Wood Spikes increased from 33 to 100.

See Also[ | ]