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− | {{Version|a19.3}} |
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{{Infobox item |
{{Infobox item |
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|name = Wooden Bow |
|name = Wooden Bow |
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|attribute_focus = Agility |
|attribute_focus = Agility |
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− | |damage = {{AmmoDmg|Stone Arrow|damage|add= |
+ | |damage = {{AmmoDmg|Stone Arrow|damage|add=9}} {{AmmoDmg|Iron Arrow|damage|add=9}} {{AmmoDmg|Steel Arrow|damage|add=9}} <br> {{AmmoDmg|Flaming Arrow|damage|add=9}} {{AmmoDmg|Exploding Arrow|damage|add=9}} |
|block_damage = {{AmmoDmg|Stone Arrow|block_damage}} {{AmmoDmg|Iron Arrow|block_damage}} {{AmmoDmg|Steel Arrow|block_damage}} <br> {{AmmoDmg|Flaming Arrow|block_damage}} {{AmmoDmg|Exploding Arrow|block_damage}} |
|block_damage = {{AmmoDmg|Stone Arrow|block_damage}} {{AmmoDmg|Iron Arrow|block_damage}} {{AmmoDmg|Steel Arrow|block_damage}} <br> {{AmmoDmg|Flaming Arrow|block_damage}} {{AmmoDmg|Exploding Arrow|block_damage}} |
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− | |range_effective = |
+ | |range_effective = 25 |
|round_rate = 75 |
|round_rate = 75 |
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|reload_speed = 2 s |
|reload_speed = 2 s |
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|bonus_damage_metal = 0 |
|bonus_damage_metal = 0 |
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|bonus_damage_wood = 0.1 |
|bonus_damage_wood = 0.1 |
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− | |butcher_tool = |
+ | |butcher_tool = no |
− | |disassemble_tool = |
+ | |disassemble_tool = no |
|mod_compa = Bow |
|mod_compa = Bow |
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|stack = 1 |
|stack = 1 |
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− | |scrappable = |
+ | |scrappable = yes |
|breaks= [[Bow / Crossbow Parts]] |
|breaks= [[Bow / Crossbow Parts]] |
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− | |meltable = |
+ | |meltable = no |
− | |fuel = |
+ | |fuel = yes |
|burn_time = 200 |
|burn_time = 200 |
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|obtain = Crafting, Looting, Trading |
|obtain = Crafting, Looting, Trading |
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+ | |range=100}} |
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⚫ | |||
==Description== |
==Description== |
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The '''Wooden Bow''' is the second craftable [[bow]] in ''[[7 Days to Die]]''. It is a medium-range weapon that fires arrows as [[ammunition]]. Wooden Bow can be used with five different types of arrows: [[Stone Arrow]], [[Iron Arrow]], [[Steel Arrow]], [[Flaming Arrow]], and [[Exploding Arrow]]. To equip a different type of ammo than the default stone arrows, press and hold R, then select the ammo type you want. The damages given are based on values of the different types of arrows that the bow can use. The bow itself (without arrows) can not cause any damage. |
The '''Wooden Bow''' is the second craftable [[bow]] in ''[[7 Days to Die]]''. It is a medium-range weapon that fires arrows as [[ammunition]]. Wooden Bow can be used with five different types of arrows: [[Stone Arrow]], [[Iron Arrow]], [[Steel Arrow]], [[Flaming Arrow]], and [[Exploding Arrow]]. To equip a different type of ammo than the default stone arrows, press and hold R, then select the ammo type you want. The damages given are based on values of the different types of arrows that the bow can use. The bow itself (without arrows) can not cause any damage. |
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+ | |||
+ | Sneaking attack increases 100% extra damage in A21. |
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==Combat== |
==Combat== |
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− | During combat, a Wooden Bow is a powerful medium to long range weapon. At short range, however, the player may have trouble |
+ | During combat, a Wooden Bow is a powerful medium to long range weapon. At short range, however, the player may have trouble due to the time it takes to knock an additional arrow. Due to its slow firing rate, a bow should be used with care at short range against more than one enemy or wild animal. Bows are great for stealth attacks, as firing an arrow doesn't make a sound and won't alert nearby zombies. Hitting a zombie without killing him, does alert the zombie. |
+ | |||
+ | Aiming the bow takes skill. The player must take into account the time of flight of an arrow and the effect of gravity upon it. Arrows, unlike bullets, do not travel in a straight line, and have limited range. Aiming slightly above the head, depending on range, usually guarantees a hit. |
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+ | |||
+ | Arrows (like bolts) have a chance to apply a [[Arrow Critical Bleedout]] debuff, which drains 1 health per second for 50s. |
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==Crafting== |
==Crafting== |
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+ | {{Recipe |
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− | {| class="wikitable" style="text-align:center" |
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⚫ | |||
− | !style="vertical-align:bottom"|Quality |
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+ | |image2=Woodresource.png | linkname2=Wood | itemcount2=20 |
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⚫ | |||
+ | |image3=Leather.png | linkname3=Leather | itemcount3=3 |
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− | ![[Image:Woodresource.png|75px|link=Wood]]<br>[[Wood]] |
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+ | |image4=Glue.png | linkname4=Glue | itemcount4=2 |
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− | ![[Image:Leather.png|75px|link=Leather]]<br>[[Leather]] |
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+ | |image5=DuctTape.png | linkname5=Duct Tape | itemcount5=3 |
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− | ![[Image:Glue.png|75px|link=Glue]]<br>[[Glue]] |
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+ | |magazinetype=Bow Hunters |
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− | ![[Image:DuctTape.png|75px|link=Duct Tape]]<br>[[Duct Tape]] |
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+ | |magazinecount=10 |
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− | !style="vertical-align:bottom"|After learning |
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+ | |LeveledCraft=1 |
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− | !style="vertical-align:bottom"|Craft time |
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+ | |craftmultiplier=1 |
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− | |- |
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+ | |magazinequal2=12 |
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− | !style="background-color:#9C8867"|1 |
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+ | |magazinequal3=15 |
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− | |4||20||3||2||3||Wooden Bow Schematic |
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+ | |magazinequal4=18 |
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− | |rowspan="5"|20 seconds |
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+ | |magazinequal5=21 |
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− | |- |
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⚫ | |||
− | !style="background-color:#CF7F29"|2 |
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− | |6||30||4||3||4||[[Archery]] level 1 |
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− | |- |
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− | !style="background-color:#A2A41B"|3 |
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− | |8||40||6||4||6||[[Archery]] level 2 |
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− | |- |
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− | !style="background-color:#42C234"|4 |
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− | |10||50||7||5||7||[[Archery]] level 3 |
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− | |- |
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− | !style="background-color:#315DCE"|5 |
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− | |12||60||9||6||9||[[Archery]] level 4 |
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− | |} |
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− | ==Mods== |
+ | ==Recommended Mods== |
+ | |||
− | {| class="wikitable" |
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+ | {{#cargo_query: |
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− | |style="text-align:center"| [[Image:ArrowRest.png|75px|link=Arrow Rest Mod]]<br>[[Arrow Rest Mod]] |
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+ | tables=Mods, Mods__Category, Mods__Mod_Type, Mods__Affected_Part |
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− | |style="text-align:center"| [[Image:PolymerString.png|75px|link=Polymer String]]<br>[[Polymer String]] |
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+ | |join on=Mods._ID=Mods__Category._rowID, Mods._ID=Mods__Mod_Type._rowID, Mods._ID=Mods__Affected_Part._rowID |
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− | |style="text-align:center"| [[Image:CrippleEm.png|75px|link=Cripple Em Mod]]<br>[[Cripple Em Mod]] |
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+ | |fields=CONCAT("[[File:", Image, "|35px]]")=Image, _pageName=Name, Affected_Part, Description |
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− | |style="text-align:center"| [[Image:ErgonomicGrip.png|75px|link=Ergonomic Grip]]<br>[[Ergonomic Grip]] |
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+ | |where=Mods__Category._value = 'Weapon Mod' AND (Mods__Mod_Type._value = 'Ranged' OR Mods__Mod_Type._value = 'Weapon') OR Mods__Mod_Type._value = 'Bow' |
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− | |style="text-align:center"| [[Image:RadRemover.png|75px|link=Rad Remover Mod]]<br>[[Rad Remover Mod]] |
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+ | |group by=Mods._ID |
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− | |style="text-align:center"| [[Image:StructuralBrace.png|108px|link=Structural Brace]]<br>[[Structural Brace]] |
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+ | |order by=Affected_Part |
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− | |style="text-align:center"| [[Image:TheHunter.png|108px|link=The Hunter Mod]]<br>[[The Hunter Mod]] |
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− | + | }} |
|
{{Ammo/Weapons}} |
{{Ammo/Weapons}} |
Latest revision as of 02:42, 7 September 2023
Wooden Bow | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Ranged Weapon | |||||
Type | Bow | |||||
Related Attribute | Agility | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 44 47 51 34 189 | |||||
Block Damage | 1 3 5 6 2 | |||||
Range | 100 | |||||
Effective Range | 25 | |||||
Rounds per Minute | 75 | |||||
Reload Time | 2 s | |||||
Ammo Type | Stone Arrow Iron Arrow Steel Arrow Flaming Arrow Exploding Arrow | |||||
Magazine Size | 1 | |||||
Damage Multiplier: Earth | 0 | |||||
Damage Multiplier: Metal | 0 | |||||
Damage Multiplier: Wood | 0.1 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 180 | |||||
Durability (Max Quality) | 350 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Bow | |||||
Repaired Using | Repair Kit | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Bow / Crossbow Parts | |||||
Meltable | No | |||||
Combustible | Yes | |||||
Obtaining | ||||||
Obtainable Through | Crafting, Looting, Trading |
Description[ | ]
The Wooden Bow is the second craftable bow in 7 Days to Die. It is a medium-range weapon that fires arrows as ammunition. Wooden Bow can be used with five different types of arrows: Stone Arrow, Iron Arrow, Steel Arrow, Flaming Arrow, and Exploding Arrow. To equip a different type of ammo than the default stone arrows, press and hold R, then select the ammo type you want. The damages given are based on values of the different types of arrows that the bow can use. The bow itself (without arrows) can not cause any damage.
Sneaking attack increases 100% extra damage in A21.
Combat[ | ]
During combat, a Wooden Bow is a powerful medium to long range weapon. At short range, however, the player may have trouble due to the time it takes to knock an additional arrow. Due to its slow firing rate, a bow should be used with care at short range against more than one enemy or wild animal. Bows are great for stealth attacks, as firing an arrow doesn't make a sound and won't alert nearby zombies. Hitting a zombie without killing him, does alert the zombie.
Aiming the bow takes skill. The player must take into account the time of flight of an arrow and the effect of gravity upon it. Arrows, unlike bullets, do not travel in a straight line, and have limited range. Aiming slightly above the head, depending on range, usually guarantees a hit.
Arrows (like bolts) have a chance to apply a Arrow Critical Bleedout debuff, which drains 1 health per second for 50s.
Crafting[ | ]
Item | Name | Count | |||||
---|---|---|---|---|---|---|---|
Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | |||
Bow / Crossbow Parts | 1 | 2 | 3 | 4 | 5 | ||
Wood | 20 | 40 | 60 | 80 | 100 | ||
Leather | 3 | 6 | 9 | 12 | 15 | ||
Glue | 2 | 4 | 6 | 8 | 10 | ||
Duct Tape | 3 | 6 | 9 | 12 | 15 | ||
Unlock Options | |||||||
Bow Hunters */100 | 10 | 12 | 15 | 18 | 21 |
The recipe above contains the Resources/Magazines needed for each Quality level of the Wooden Bow.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
Recommended Mods[ | ]
Image | Name | Affected Part | Description |
---|---|---|---|
Arrow Rest Mod | Accuracy | Improves accuracy. | |
Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
Structural Brace Mod | Durability | Moderately decreases degradation rate. | |
Ergonomic Grip Mod | Health | Decreases melee stamina usage and increases weapon handling of bows. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. | |
Polymer String Mod | Velocity | Arrows and bolts fly faster. |