Wooden Bow | |
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Basic Information | |
Group | Ammo/Weapons, Basics |
Category | Bow |
Type | Ranged Weapon, Archery Weapon |
Weapon/Tool Properties | |
Entity Damage | 21 Stone Arrow 24 Iron Arrow |
Block Damage | 1 |
Range | 100 |
Attacks per Minute | 75 |
Velocity | 45 Stone Arrow 50 Iron Arrow 55 Steel Arrow 40 Flaming Arrow 40 Exploding Arrow |
Characteristic Properties | |
Durability (Min Quality) | 180 |
Durability (Max Quality) | 350 |
Repaired Using | Repair Kit |
Scrapping/Forging Properties | |
Combustible | Yes |
Burn Time | 03:20 |
Description[ | ]
The Wooden Bow is the second craftable bow in 7 Days to Die.
It is a medium-range weapon that fires arrows as Ammunition. A Wooden Bow can be used with five different types of arrows: Stone Arrow, Iron Arrow, Steel Arrow, Flaming Arrow, and Exploding Arrow.
To equip a different type of ammo than the default stone arrows, press and hold R, then select the ammo type you want.
Combat[ | ]
During combat, a Wooden Bow is a powerful medium to long range weapon. At short range, however, the player may have trouble because it requires reloading for each shot.
Due to its slow firing rate, a Bows should be used with care at short range against more than one enemy or wild animal.
Bows are great for stealth attacks, as firing an arrow doesn't make a sound and won't alert nearby zombies. Hitting a zombie, without killing him, does alert the zombie.
Crafting[ | ]
Item | Name | Count | |
---|---|---|---|
Skill type invalid! Level | |||
(Parameter=skill) | |||
Bow / Crossbow Parts | 4 | ||
Wood | 20 | ||
Leather | 3 | ||
Glue | 2 | ||
Duct Tape | 3 | ||
Unlock Options | |||
Wooden Bow Schematic |
The recipe above contains the Resources needed to craft the Wooden Bow for each level of the Archery Perk.
A higher level in the associated perk will decrease the crafting cost, saving resources.
Mods[ | ]
Bow Mods[ | ]
Compatible Mods[ | ]
Notes[ | ]
- The damages given are based on values of the different types of arrows that the bow can use. The bow itself (without arrows) can not cause any damage.
- Aiming slightly above the head usually guarantees a headshot. (this depends on how far away you are from the mob)
- Arrows and bolts have a chance to apply a Arrow Critical Bleedout debuff, which drains 1 health per second for 50s.