Wooden Club
Current game stage: 1
Wooden Club | |
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Basic Information | |
Group | Ammo/Weapons, Basics |
Category | Weapon |
Type | Melee Weapon, Club |
Covering Attribute | Strength, |
Weapon/Tool Properties | |
Entity Damage | 13-20 |
Power Attack Entity Damage | 27-34 |
Block Damage | 11-17 |
Power Attack Block Damage | 23 |
Range | 2.4 |
Attacks per Minute | 55 |
Stamina Usage | 17 |
Damage Multiplier: Earth | 0.5 |
Damage Multiplier: Metal | 0.5 |
Damage Multiplier: Stone | 0.5 |
Damage Multiplier: Wood | 1 |
Durability (Min Quality) | 60 |
Durability (Max Quality) | 110 |
Degradation per Use | 1 |
Characteristic Properties | |
Repaired Using | Wood |
Base Price | 0 |
Scrapping/Forging Properties | |
Scrappable | Yes |
Scraps into | Wood |
Meltable | No |
Combustible | Yes |
Burn Time | 04′ 10″ |
Description[edit | edit source]
The Wooden Club is a tier 1 Club - a one-handed melee weapon used to pummel your enemies.
Combat[edit | edit source]
During combat, the Wooden Club is a short range, one-handed melee weapon. Using the primary click (default left mouse button) will swing the Wooden Club, initiating its basic melee attack. Using the secondary click (default right mouse button) will initiate its power attack, doing more damage and increase its chance of causing a knockdown effect on an enemy.
Crafting[edit | edit source]
Required Items[edit | edit source]
Compatible Mods[edit source]
Mod | Effect |
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Provides 20% chance to cause bleeding damage, 40% with power attacks. If a bleeding enemy is hit, the bleeding duration is always extended. |
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15% more damage against stone. |
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A melee item can double as a light source and set enemies on fire. |
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Decreases melee stamina usage by 10% and increases weapon handling of bows by 10% |
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When health is below 50% gain 1 hit point every 5 seconds. |
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15% more damage against dirt. |
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15% more damage against iron. |
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10% chance to knock down opponents. |
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Each successive hit lowers enemies' armor rating by 20%. |
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Disables regeneration ability of radiated zombies for approximately 90 seconds. (Radiated zombies regenerate ~100hp/30 seconds and have 300+ hp.) |
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Tool or weapon degrades 25% slower. |
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+100% damage to living beings. |
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Adds a 15% chance to stun and slow victims. |
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15% more damage against wood. |
Ammo/Weapons | ||
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Ammo |
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Weapons | Melee |
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Ranged |
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