7 Days to Die Wiki
No edit summary
m (Changed to basic schematic page)
(28 intermediate revisions by 13 users not shown)
Line 1: Line 1:
 
{{Infobox item
 
{{Infobox item
|name = {{PAGENAME}}
+
|name = Wrench
 
|image = Wrench.png
 
|image = Wrench.png
|caption = Great for disassembling mechanical devices like cars, air conditioners and more. Can also be used to repair and upgrade walls.
+
|caption = Great for disassembling mechanical devices like cars, air conditioners and more.
 
|group = Tools/Traps
|item-id = 126 - wrench
 
 
|category = Tool
|group = Tools and Traps
 
 
|type = Disassemble Tool
|category = Tool, Weapon
 
  +
|attribute_focus = Perception
|type = Repair Tool, Melee Weapon, Disassemble Tool
 
|ob_craft =1
+
|damage = 16.5
 
|pa_damage = 33
|ob_loot =1
 
|damage = 12.5
+
|block_damage = 38.5
 
|pa_block_damage = 77
|pa_damage =
 
|block_damage = 18
 
|pa_block_damage =
 
|durability_min = 250
 
|durability_max = 600
 
|degradation_rate = 1
 
 
|range = 2.4
 
|range = 2.4
 
|attack_rate = 50
 
|attack_rate = 50
|stamina_usage = 16.8
+
|stamina_usage = 18.3
|bonus_damage_earth = 0.2
+
|bonus_damage_earth = 0.25
|bonus_damage_metal = 1
+
|bonus_damage_metal =
 
|bonus_damage_stone = 0.5
 
|bonus_damage_stone = 0.5
 
|bonus_damage_wood = 0.5
 
|bonus_damage_wood = 0.5
 
|butcher_tool = n
 
|butcher_damage_multiplier =
 
|butcher_resource_multiplier =
 
|disassemble_tool = y
 
|durability_min = 180
 
|durability_max = 640
 
|degradation_rate = 1
  +
|mod_compa = Blunt, Long Shaft
 
|repair = [[Repair Kit]]
  +
|price_base = 350
  +
|stack = 1
  +
|scrappable = y
  +
|breaks = [[Iron]]
 
|meltable = y
 
|meltable = y
 
|metal = Iron
 
|metal = Iron
|weight_forge = 240
 
|scrapable = y
 
|scrap_iron = 180
 
|dismantleable = n
 
 
|fuel = n
 
|fuel = n
  +
|burn-time =
|repair = [[Forged Steel]]
 
  +
|obtain = Crafting, Looting, Trading
|repair_amount = 350
 
|repair_speed = 0.4
 
|butcher_tool =
 
|butcher_damage_multiplier =
 
|butcher_resource_multiplier =
 
|disassemble_tool = y
 
|disassemble_resource_multiplier= 1
 
|disassemble_damage_multiplier = 1
 
|AffectedByPerk = Stay Down (Perk), Salvage Operations (Perk)
 
|ActionSkillGroup = [[Construction Tools (Skill)]]
 
|CraftingSkillGroup = [[Tool Smithing (Perk)]]
 
|confirmed_version = Alpha 17
 
 
}}
 
}}
   
 
==Description==
 
==Description==
  +
The '''{{PAGENAME}}''' is a tier 1 [[:Category:Disassemble Tool|Disassemble Tool]] used in [[Salvaging]], which is the harvesting of electrical and mechanical objects including bulky devices (cars, trucks, training benches, air conditioners, electric conductors), electronic devices (computers, vending machines, lamps, consoles, etc.), appliances (microwaves, toasters, toilets, sinks, water dispensers, etc.) and others. This allows obtaining additional resources not available through usage of any other tool.
A '''Wrench''' is a multi-purpose construction tool that can be used to repair and upgrade blocks. It is particularly excellent at harvesting from electrical or mechanical objects, which will result in additional resources compared to using other harvesting methods. It can also serve as a melee [[Weapon]].
 
  +
The {{PAGENAME}} can also serve as a mediocre melee [[Weapon]].
   
 
==Uses==
 
==Uses==
   
====As a Tool====
+
===As a Tool===
  +
* [[Salvaging]]. Using the primary click (default left mouse button) will use the {{PAGENAME}}, hitting any item or block that is targeted by the crosshairs and within range. This will allow you harvest the item or block for additional resources not available when using other harvesting tools that are not designated as Disassemble Tools.
When using a {{PAGENAME}} as a tool, the following actions are performed:
 
* Harvesting. Clicking the left mouse button will use the {{PAGENAME}}, hitting any item or block that is targeted by the crosshairs and within range. The {{PAGENAME}} is particularly efficient at [[Salvaging]] mechanical and electrical objects and will yield the most resources compared to other harvesting methods on these items. The {{PAGENAME}} being used on these types of items will provide a wrenching animation instead of the usual striking animation.
 
* Repairing. Clicking the right mouse button while targeting the crosshairs on almost any damaged item or block within range will use the {{PAGENAME}} to repair that item or block, provided that you have the appropriate repair material needed in your inventory.
 
* Upgrading. You can also use a {{PAGENAME}} as an upgrade tool by clicking the right mouse button while targeting a block that is upgradeable. You must have the appropriate upgrade material in your inventory.
 
   
====As a Weapon====
+
===As a Weapon===
* When used in combat, a {{PAGENAME}} is a functional, if not very effective, short range Melee weapon.
+
* When used in combat, the {{PAGENAME}} is a functional, if not very effective, short range Melee weapon. Due to lack of perk influence on this tool, it only gets the basic damage and dismember chance bonus from Strength attribute.
   
 
==Crafting==
 
==Crafting==
 
===Required Items===
 
===Required Items===
 
{{Recipe
 
{{Recipe
|image1=MechanicalParts.png | linkname1=Mechanical Parts | itemcount1=4
+
|image1 = ForgedIron.png | linkname1 = Forged Iron | itemcount1 = 18
|image2=IngotSteel.png | linkname2=Forged Steel | itemcount2=12
+
|image2 = MechanicalParts.png | linkname2 = Mechanical Parts | itemcount2 = 6
  +
|image3 = DuctTape.png | linkname3 = Duct Tape| itemcount3 = 3
|workstationimage=Workbench.png | workstation=Workbench
 
|skill=Hammer and Forge (Perk)|skilllevel=4
+
|skill = Salvage Operations| skilllevel = 1|skillimage=SalvageOperations.png
  +
|schematicimage=schematic.png|schematic=Schematic
 
}}
 
}}
   
 
==Repair==
 
==Repair==
The [[Durability]] of a {{PAGENAME}} deteriorates with each use. When its Durability reaches zero, it becomes unusable until repaired. Repairing a {{PAGENAME}} requires 1 [[Forged Steel]]. Repairing restores its Durability back to Max Durability.
+
The [[Durability]] of the {{PAGENAME}} deteriorates with each use. When its Durability reaches zero, it becomes unusable until repaired. Repairing the {{PAGENAME}} requires 1 [[Repair Kit]]. Repairing restores its Durability back to Max Durability.
   
 
== Scrapping ==
 
== Scrapping ==
A {{PAGENAME}} can be scrapped, yielding [[Scrap Iron]].
+
The {{PAGENAME}} can be scrapped, yielding [[Iron]].
  +
  +
==Notes==
  +
* Although some resources can be obtained by simply destroying an object (like obtaining a [[Brass Radiator]] from [[Air Conditioner]] or from other sources ([[Short Iron Pipe]] can be looted, not only harvested from [[Sink|sinks]] or [[Toilet|toilets]]), scavenging tools like the wrench, ratchet, or impact driver are the only way to directly harvest some materials.
  +
  +
[[Category:Items]]
  +
[[Category:Tools/Traps]]
  +
[[Category:Craftable items]]
  +
[[Category:Disassemble Tool]]

Revision as of 22:30, 17 June 2021



Wrench
Wrench
Great for disassembling mechanical devices like cars, air conditioners and more.
Basic Information
Removed: {{{removed_version}}}
Group Tools/Traps
Category Tool
Type Disassemble Tool
Loot Container
Gear Slot
Related Attribute Perception
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage 16.5
Power Attack Entity Damage 33
Block Damage 38.5
Power Attack Block Damage 77
Range 2.4
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute 50
Rounds per Minute
Reload Time
Ammo Type
Velocity
Magazine Size
Stamina Usage 18.3
Power Attack Stamina Usage
Damage Multiplier: Earth 0.25
Damage Multiplier: Metal
Damage Multiplier: Stone 0.5
Damage Multiplier: Wood 0.5
Butcher Tool No
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool Yes
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality) 180
Durability (Max Quality) 640
Degradation per Use 1
Mod Type
Compatible Mods Blunt, Long Shaft
Repaired Using Repair Kit
Electrical Power Required
Unlocks
Base Price
Sell: 70
Buy: 1050
Max Stack 1
Scrapping/Forging Properties
Scrappable Yes
Scraps into Iron
Meltable Yes
Material Iron
Combustible No
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through Crafting, Looting, Trading

Description[ | ]

The Wrench is a tier 1 Disassemble Tool used in Salvaging, which is the harvesting of electrical and mechanical objects including bulky devices (cars, trucks, training benches, air conditioners, electric conductors), electronic devices (computers, vending machines, lamps, consoles, etc.), appliances (microwaves, toasters, toilets, sinks, water dispensers, etc.) and others. This allows obtaining additional resources not available through usage of any other tool. The Wrench can also serve as a mediocre melee Weapon.

Uses[ | ]

As a Tool[ | ]

  • Salvaging. Using the primary click (default left mouse button) will use the Wrench, hitting any item or block that is targeted by the crosshairs and within range. This will allow you harvest the item or block for additional resources not available when using other harvesting tools that are not designated as Disassemble Tools.

As a Weapon[ | ]

  • When used in combat, the Wrench is a functional, if not very effective, short range Melee weapon. Due to lack of perk influence on this tool, it only gets the basic damage and dismember chance bonus from Strength attribute.

Crafting[ | ]

Required Items[ | ]

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Forged Iron18Mechanical Parts6Duct Tape3{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}Salvage Operations{{{skillmod}}}{{{perkbook}}}Schematic{{{workstation}}}{{{implement}}}{{{inventorycraft}}} |style="padding: 7px"| |Item missing!
(Parameter=linkname)
Expression error: Unexpected < operator.

Wrench Recipe
Item Name Count
Item Name Count
Skill type invalid! Level
(Parameter=skill)
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5

Wrench
1x
Craftingclock 03:4.2

ForgedIron Forged Iron 18
MechanicalParts Mechanical Parts 6
DuctTape Duct Tape 3
Item 4 missing!
(Parameter=linkname4)

Expression error: Unexpected < operator.

Item 5 missing!
(Parameter=linkname5)

Expression error: Unexpected < operator.

Unlock Options
 ?/MAX
Schematic Schematic
Crafted in

The recipe above contains the Resources needed to craft the Wrench for each level of the Salvage Operations Perk.
A higher level in the associated perk will decrease the crafting cost, saving resources.


Repair[ | ]

The Durability of the Wrench deteriorates with each use. When its Durability reaches zero, it becomes unusable until repaired. Repairing the Wrench requires 1 Repair Kit. Repairing restores its Durability back to Max Durability.

Scrapping[ | ]

The Wrench can be scrapped, yielding Iron.

Notes[ | ]

  • Although some resources can be obtained by simply destroying an object (like obtaining a Brass Radiator from Air Conditioner or from other sources (Short Iron Pipe can be looted, not only harvested from sinks or toilets), scavenging tools like the wrench, ratchet, or impact driver are the only way to directly harvest some materials.