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Ui game symbol misc crafting
This page contains content no longer in the game.
This item was removed in Alpha 17.



Zombie Remains
GoreBlock1Prefab
Basic Information
Removed: Alpha 17
Group Decor/Miscellaneous
Category Block-Item
Type
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Range
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Velocity
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using
Electrical Power Required
Unlocks
Base Price
Max Stack
Scrapping/Forging Properties
Scrappable
Scraps into Animal Fat x 0 to 2
Large Bone x 1 to 2
Rotting Flesh x 1 to 3
Meltable
Material
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Description[ | ]

Zombie Remains appear after the body of any kind of dead human Zombie decays. It can be looted and harvested. While it might also be usable for Storage, this is not recommended, as the Zombie Remains will eventually decay and disappear. It takes approximately a minute for a slain Zombie to turn into Zombie Remains. When running or walking over Zombie Remains the player will notice a slight slowing in their speed which lasts only a half a second but can be hazardous should many Zombie Remainss pile on the floor while fighting other zombies.

Notes[ | ]

  • Dead animals do not turn into Zombie Remains as an intermediate decay step. They seem to disappear (entirely) in about the same time it takes dead human zombies to disappear (entirely).
  • When a dead body rolls away from where it fell (such as downhill) and then decays, the Zombie Remains appear where the body originally fell.
  • If a dead body decays in a spot that already has Zombie Remains, the new Zombie Remains will immediately fall and be destroyed (with a "block hit" noise followed by a "splat").
  • If you destroy Zombie Remains while they're still carrying loot, they become Eviscerated Remains. If they have no loot, they disappear.
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